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Why are build types distinct from product flavors?

Preface: this is not a question about how to use build types and product flavors in an Android app. I understand the basic concepts involved. This question is more about trying to understand which configuration should be specified in a build type, which configuration should be specified in a product flavor, and whether any distinction is actually necessary.

This week, I've been learning more about gradle configuration for Android apps. I initially thought I had a good handle on build types vs product flavors, but the deeper I got into the documentation the more I realized the distinction between the two was not clear to me at all.

Since there is a well-defined hierarchy (in the sense that properties specified in build types take precedence over those specified in product flavors), I don't understand why there is a need to distinguish between build types and product flavors at all. Would it not be better to merge all properties and methods into the product flavor DSL object, and then just treat build type as a (default) flavor dimension?

Some concrete examples that led to my confusion:

The signingConfig property can be set in both build types and product flavors... but minifyEnabled (and, I assume, shrinkResources?) can only be configured in build types.

applicationId can only be specified in product flavors... and applicationIdSuffix can only be specified in build types!?

The actual question(s):

Given the above examples: is there a clear distinction between the roles of build types vs product flavors?

If so, what is the best way to understand it?

If not, is the plan to eventually merge build types and product flavors into a single configurable DSL object?

"which configuration should be specified in a build type, which configuration should be specified in a product flavor" -- build types model your development lifecyle (debug, "dogfood", release, etc.). Product flavors model your distribution strategy (Google IAP vs. Amazon IAP vs. BlackBerry IAP, etc.). These are independent concepts. As to the rest, I would imagine that there are technical reasons tied to the implementation that dictated a bit how they set up the DSL, and hence I would be surprised if there is a plan for a merger.
@CommonsWare that makes a lot of sense at a high level. And yes, perhaps sequential processing of the types/flavors restricts how and when one can change the entire applicationId, for example.

S
Scott Barta

Expanding on what @CommonsWare said in the comments, the basic idea is that build types are for different builds of your application that aren't functionally different -- if you have a debug and release version of your app, they're the same app, but one contains debugging code, maybe more logging, etc., and the other is streamlined and optimized and possibly obfuscated via ProGuard. With flavors, the intent is that the app is notably different in some way. The clearest example would be a free vs. a paid version of your app, but developers may also differentiate based on where it's being distributed (which could affect in-app billing API use).

There are developers that make many, many different versions of a similar app for different customers -- an example might be a simple app that opens up a web page in a web view, with different URLs and branding for each version -- this is a good use of flavors.

To reiterate, if it's "the same application", modulo some differences that aren't important to the end user, and especially if all of the variants except for one are for your own testing and development use and only one variant will be deployed to end users, then it's a good candidate for build types. If it's "a different" application and multiple variants would be deployed to users, then perhaps it's a candidate for a product flavor.

You've already seen that there are some functionality differences between build types and flavors, in that some options are supported for one but not the other. But the concepts are different even though they're similar, and there's no plan to merge them together.


Thanks, Scott. I definitely think this distinction makes sense (and the names 'build type' and 'product flavor' are appropriate for this usage). Perhaps one can understand the applicationId issue as follows: since flavors represent "completely different" versions of your app, it makes sense to be able to specify "completely" different app ids; whereas, for a fixed flavor, the multiple build types all represent the "same" app and therefore are only permitted to change the app id suffix (thereby retaining 'grouping' of the app ids).
S
SonnyStar

Build Types configure the packaging of our app:

shrinkResources

proguardFile

etc.

Product Flavors configure different classes and resources:

in Flavor1 your MainActivity can do something, while in Flavor2 it can have a different implementation

different app name

etc.

Each product flavor can have its own values of the following properties, among others, which are based on the same properties from defaultConfig:

applicationId

minSdkVersion

targetSdkVersion

versionCode

versionName


As a side note: product flavour + build type == build variant
J
Julian A.

Here's how I distill the difference down to its essence:

buildType is the how of the build.

flavor is the what of the build.


r
rawhost

Both are the essential part of your application in which we have to provide different rules and regulation using build types and product flavors

Both are defined in build.gradle(Module) #Build_Type Which mainly have debugged and release

buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
        }
        debug {
            buildConfigField "boolean", "FILE_LOGGING", "true"
            signingConfig signingConfigs.debug
            versionNameSuffix ".debug"
        }
    }

In the above build types, we can provide a different set of rules for debugging and release

#Product_Flavours It depend upon your enviorment like stage,qa or producation

productFlavors {
       staging {
            versionNameSuffix "_STG"
            versionCode 12
            dimension "version"
            buildConfigField "boolean", "shareLog", "true"
            applicationIdSuffix ".staging.abcapp"
            
      }
        QA {
            versionNameSuffix "_awsQA"
            versionCode 01
            dimension "version"
            buildConfigField "boolean", "shareLog", "true"
            applicationIdSuffix ".awsqa.abcapp"
       
        }
        production {
            dimension "version"
            buildConfigField "boolean", "shareLog", "false"
            applicationIdSuffix ".android.abc"
            
        }
    }

Using this you can set your pkg name also u can specify the environment

This build types and product flavours you can chagne from build variants


E
Ehsan Mashhadi

The build types are used to indicate debug/release mode with different certificates and enabling Proguard or debuggable flag.

The flavors are used to have custom features (for example free or paid version), minimum and target API levels, device and API requirements like the layout, drawable so you can have different code and resources in different flavors.


G
Gk Mohammad Emon

Let's clear with a real life example. Suppose you have a cooked noodles plate. So if you ask the chef that

What is the Build type of it?

s/he will answer like this -

With half boiled water

With less salt

In pressure cooker etc.

That means s/he is describing how s/he build the noodles.

https://i.stack.imgur.com/PPYgTm.png

What is the Production Flavors of it? s/he will answer like this -

Cheesy

Less salty

Less oily

That means s/he is describing what actually now it is in flavor after the build.

https://i.stack.imgur.com/D38crm.jpg

Let's come to the theory -

Build Types: Lets you create and modify build configurations. By default, every module has debug and release build types, but you can define more as needed.

Flavors: Lets you create multiple build flavors, where each flavor specifies a set of configuration settings, such as the module's minimum and target SDK version, and the version code and version name. For example, you might define one flavor that has a minimum SDK of 15 and a target SDK of 21, and another flavor that has a minimum SDK of 19 and a target SDK of 23.