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We are looking to establish a new line of casual and active wear for women. To that end, we require the expertise of a talented fashion designer to help us bring our vision to life. The ideal candidate will have experience producing sketches and concept designs that embody comfort, style and versatility. The initial contract would involve developing an initial collection of ten pieces including tops, bottoms and outdoor layers. The style direction we envision emphasizes breathability, flexibility of movement and designs that flatter the female form. Prints and patterns should feel fresh yet timeless. Silhouettes should skirt the line between relaxed and form fitting. Fabric choices will prioritize performance fabrics like cotton, linen and technical blends. In addition to detailed sketches exhibiting the front, back and side views of each item, we ask the designer provide fabric swatches where appropriate and notes on suggested production methods. A mood board encapsulating the aesthetic and feel of the line should also be submitted. The goal is to select 5-7 designs from the initial concepts torefine into technical packs for manufacturing. The selected designer must have 3-5 years experience inwomen's active and casual apparel design.A bachelor's degree in fashion design or relatd field is preferred.Proficiency in Adobe Creative Suitesoftware,particularly Illustrator,isnecessary for this project.Excellentresearch,visualization and presentation skills are also required.The designer
Design peopleperhour Overseas
5 hour ago
We need a frontend developer to build a full browser-based MVP for a structured business coaching and strategy platform designed for early-stage business leaders. The backend and prompt system are already designed, deployed, and fully functional (OpenAI + Supabase + Render). UX flows, copy, and feature set are all locked. This is not a design or strategy role — it’s a build role. We are looking for someone experienced and self-directed who can translate a well-defined product spec into a clean, working application. You’ll be responsible for building the full frontend of a structured, browser-based MVP — based on a locked UX flow, backend API, and design brief. This includes: • Implementing a login/authentication system (email + password, invite-only) • Building a multi-step onboarding flow with dynamic prompts and user input • Creating interfaces for several modular coaching tools (input → AI response) • Displaying and saving user sessions and outputs with persistent state • Integrating with a server-side prompt system (you’ll call APIs, not write prompts) • Adding admin tools for internal testing and light session management • Handling file uploads and website input parsing (frontend only) • Ensuring clean, accessible UI using Tailwind CSS and our visual style guide • Implementing error handling, fallback logic, and minimal analytics hooks You’ll Be Working With: • A complete Dev Handoff Document • Final UX + Copy spec (tone, structure, language already approved) • API endpoints and prompt routing logic (already deployed — you call endpoints, not write prompts) Stack: • React • TypeScript • Tailwind CSS • Supabase (Auth + DB) • OpenAI (wrapped server-side) • Render (live deployment platform) • PostHog or similar (event tracking, optional) We are looking to start the work in July.
Technology & Programming peopleperhour Overseas
6 hour ago
OpenAI Chat Assistant Embedded in Teachable – Developer Requirements Objective: Develop an embeddable chat widget (code hosted and deployed on my server) for use within Teachable. The widget must: • Simulate a chat interaction between a real student, an AI-generated instructor, and AI-generated classmates. • Use the OpenAI API (API key will be provided) to generate concise replies mimicking student/class interactions. • Match Teachable’s design (including fonts, colors, and buttons). - Reuse the user interface from an existing similar application I already have (UI assets and layout can be copied or adapted). • Log the entire conversation and generate a searchable, timestamped PDF report stored on the server. ________________________________________ Functional Requirements: Chat Behavior: • Each session must identify whether the user is the instructor or the student (only one instructor role exists). Only students can enter the chat, Open AI Assitant acts as the instructor or as a student depending on who the person who enters chat talks to. • Students must enter their email before entering the chat. This email: o Serves as an identifier for the PDF transcript. o Enables search and retrieval of the conversation later. • The conversation: o Must be saved to a PDF that includes date/time stamps aligned with a Node app already developed (used to track login times). o Must be downloadable via a separate panel/bar within the UI using the student email as the search query. o Must include time and date of each message, matching the timestamps from the external Node app (synchronization required). • Chat replies: o Must be brief (maximum 30 words per message). o Must be limited to 2–8 exchanges per session (one exchange = one student message + one response from a classmate or instructor). o Should end automatically once the exchange limit is reached or after a timeout (e.g., inactivity or simulated message like “Instructor Alex got disconnected”). Participants: • The instructor will always appear under one name (e.g., “Instructor Alex”). • Classmates should be simulated using either: o Names fetched via the Teachable API (if available). • Simulated classmates should appear and disappear (e.g., "Ana just connected", "Tom has disconnected") to mimic a dynamic class. o Provide a pool of 5–10 fake classmate names, rotating online/offline states so the conversation can be started with them. o Students should be able to initiate conversations with currently connected classmates. ________________________________________ PDF Report Generation: • Every student chat must be: o Logged. o Converted to a PDF. o Stored on the server (existing infrastructure from previous projects can be reused). • The PDF: o Must contain the entire conversation and the student’s email. o Must be searchable by email using a designated search field. o May either:  Append new chats to an existing PDF for the student.  Or be saved as a separate file per session.
Technology & Programming peopleperhour Overseas
9 hour ago
Full-time | On-site | Budapest (City Center) We’re looking for a 3D Artist to join our creative team and work on producing realistic interior environments used as backgrounds in chromakey-based video productions. This is a full-time, in-office position in the heart of Budapest. General description of the company 3Sigma-studios is a start-up specializing in video games and based in Budapest. The company is part of a larger group diversified in several activities and several countries which guarantees its financial stability The general mission is to handle the development and integration of graphics for video games. The videos games are 2D and 3D. The development softwares are Unity and Felgo. We develop video escape games. Each game requires one hour of gameplay. We have about twenty escape games waiting for the graphic design work. We need specific infographics for each of the games. We include videos with real actors in each quest. The video was shot against a green background. For these videos we need 3D infographics and integration. Responsibilities: • Create interior scenes in 3ds Max using V-Ray; • Set up lighting, materials, and cameras for high-quality renders; • Quickly find appropriate 3D assets, textures, and HDRIs online; • Perform basic post-production in Photoshop; • Collaborate with our creative and production teams. • Create high-quality 3D models, textures, and animations for in-game objects, and rooms. • Develop 2D concept art, character designs, and environmental illustrations that align with the game's artistic direction. • Collaborate with the Art Director and design teams to ensure the visual style and aesthetics meet the game's requirements. • Adapt to various art styles and consistently deliver assets that match the established game universe. • Optimize assets for performance and memory constraints while maintaining visual fidelity. • Stay up-to-date with industry trends, tools, and techniques to enhance the overall art quality. Requirements: • Confident skills in 3ds Max and V-Ray (Junior or Middle level); • Experience with interior visualization; • Good eye for composition, lighting, and material setup; • Ability to find and work with online assets effectively; • English – B1 or higher (daily communication with the team). Nice to have: • Experience with Chaos Vantage; • Basic knowledge of Corona Renderer; • Sense of interior design or visual aesthetics. We offer: • A stable full-time role in a creative studio environment; • Work on unconventional, visually-driven projects; • Office located in central Budapest; • Supportive team and room for growth. We’re looking for someone who’s reliable, fast, and enjoys building immersive spaces.
Technology & Programming peopleperhour Overseas
10 hour ago