I'm trying to scan an assembly for types implementing a specific interface using code similar to this:
public List<Type> FindTypesImplementing<T>(string assemblyPath)
{
var matchingTypes = new List<Type>();
var asm = Assembly.LoadFrom(assemblyPath);
foreach (var t in asm.GetTypes())
{
if (typeof(T).IsAssignableFrom(t))
matchingTypes.Add(t);
}
return matchingTypes;
}
My problem is, that I get a ReflectionTypeLoadException
when calling asm.GetTypes()
in some cases, e.g. if the assembly contains types referencing an assembly which is currently not available.
In my case, I'm not interested in the types which cause the problem. The types I'm searching for do not need the non-available assemblies.
The question is: is it possible to somehow skip/ignore the types which cause the exception but still process the other types contained in the assembly?
AppDomain.CurrentDomain.GetAssemblies()
, this works on my machine but not on other machines. Why the heck would some assemblies from my executable not be readable/loaded anyway ??
One fairly nasty way would be:
Type[] types;
try
{
types = asm.GetTypes();
}
catch (ReflectionTypeLoadException e)
{
types = e.Types;
}
foreach (var t in types.Where(t => t != null))
{
...
}
It's definitely annoying to have to do this though. You could use an extension method to make it nicer in the "client" code:
public static IEnumerable<Type> GetLoadableTypes(this Assembly assembly)
{
// TODO: Argument validation
try
{
return assembly.GetTypes();
}
catch (ReflectionTypeLoadException e)
{
return e.Types.Where(t => t != null);
}
}
You may well wish to move the return
statement out of the catch block - I'm not terribly keen on it being there myself, but it probably is the shortest code...
Whilst it appears that nothing can be done without receiving the ReflectionTypeLoadException at some point, the answers above are limited in that any attempt to utilise the types provided from the exception will still give issue with the original issue that caused the type to fail to load.
To overcome this the following code limits the types to those located within the assembly and allows a predicate to further restrict the list of types.
/// <summary>
/// Get the types within the assembly that match the predicate.
/// <para>for example, to get all types within a namespace</para>
/// <para> typeof(SomeClassInAssemblyYouWant).Assembly.GetMatchingTypesInAssembly(item => "MyNamespace".Equals(item.Namespace))</para>
/// </summary>
/// <param name="assembly">The assembly to search</param>
/// <param name="predicate">The predicate query to match against</param>
/// <returns>The collection of types within the assembly that match the predicate</returns>
public static ICollection<Type> GetMatchingTypesInAssembly(this Assembly assembly, Predicate<Type> predicate)
{
ICollection<Type> types = new List<Type>();
try
{
types = assembly.GetTypes().Where(i => i != null && predicate(i) && i.Assembly == assembly).ToList();
}
catch (ReflectionTypeLoadException ex)
{
foreach (Type theType in ex.Types)
{
try
{
if (theType != null && predicate(theType) && theType.Assembly == assembly)
types.Add(theType);
}
// This exception list is not exhaustive, modify to suit any reasons
// you find for failure to parse a single assembly
catch (BadImageFormatException)
{
// Type not in this assembly - reference to elsewhere ignored
}
}
}
return types;
}
Have you considered Assembly.ReflectionOnlyLoad ? Considering what you're trying to do, it might be enough.
Assembly.ReflectionOnlyLoad
can't be used in .NET Core which the platform is not supported.
In my case, the same problem was caused by the presence of unwanted assemblies in the application folder. Try to clear the Bin folder and rebuild the application.
The answer from Jon Skeet works fine, but you still get this exception thrown in your face every time. To work around that use the following snippet and turn on "Just My Code" in the debugging settings of Visual Studio.
[DebuggerNonUserCode]
public static IEnumerable<Type> GetSuccesfullyLoadedTypes(Assembly assembly)
{
try
{
return assembly.GetTypes();
}
catch (ReflectionTypeLoadException e)
{
// If some types can't be loaded, this exception is thrown.
// The [DebuggerNonUserCode] makes sure these exceptions are not thrown in the developers
// face when they have "Just My Code" turned on in their debugging settings.
return e.Types.Where(t => t != null);
}
}
Success story sharing
From t As Type In e.Types Where (t IsNot Nothing) AndAlso (t.TypeInitializer IsNot Nothing)
It seems to work great.