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iPhone/iPad browser simulator? [closed]

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I need to see how my webpages are looking on an iPhone and iPad on my windows desktop. Is this possible?

A quick search yielded some iPhone testing sites, which seemed like what I wanted. However, they are wildly inaccurate when I compared against my own iPhone! I really need something that is as close to 100% accurate as possible.

Does XCode have a simulator that is 100% accurate? I understand I'd need a Mac to run XCode...


r
rmaddy

The iPhone/iPad simulator that comes with Xcode includes Safari. If you run Safari in the simulator, you can view your website and it should appear the same as it would on a real device. This may work for general layout testing. But since it is a simulator, it is possible that not every single bit of functionality will be exactly the same as using a real iOS device.

If you are writing a website and you need to verify that it looks proper on a given device, then you need to test your website on that actual device. Testing with real hardware is part of the price of doing business.

And yes, you need a Mac to run Xcode.


I have a followup question. There's a css layout issue I have on my mobile web app...only reproduce-able on iOS devices. Online iPhone simulators don't reproduce it. Unfortunately, it's virtually impossible to debug a css issue from your iPhone Safari browser (I think). Do you have any suggestions?
"And yes, you need a Mac to run Xcode." - or google "iatkos virtualbox"
You can inspect the webpage through Safari on OSX: Develop menu -> iOS Simulator -> profit
"Testing with real hardware is part of the price of doing business." <-- Totally agree.. /(·_·)\
"Testing with real hardware is part of the price of doing business." - only until a better solution comes along, which I think is the point of the question. After all, there are emulators already out there
j
jave.web

EDIT 2020: Most of these are basically just to test resolution stuff, some of them even outdated, sadly, mobile browser development went sideways with desktop (especially in Apple), therefore one can't really "emulate" a real phone with these as mentioned with comment.

To emulate real phones, often the best choice is to download a desktop app which, for Windows, is usually paid/freemium, on Mac just use the Xcode one (but I doubt Mac people are looking for this Q/A).

Freemium online easy to use that I found recently is Appetize.io it seems to really render the screen according to network, but honestly I didn't really dig into whether it also has identical features and indentically missing features as real iOS.

Word of advice: before release, always test on the real device :)

I've encountered cases when even the iOSes themselves behaved differently on 2 iPhones...

Online simulators / emulators I use

1) recombu

Fine simulator which - unlike resizing browser window to mobile phone dimensions - acts same as a smart phone. Don't be confused that you can't edit address bar in safari - just open deveolper tools (usually F12) and rewrite iframe's source URL to yours.
Link: http://recombu.com/mobile/interactive/ios7-demo/

2) responsimulator

Seems to work like recombu, but you can open url directly by text input and you can zoom in/out.
Link: http://www.responsimulator.com/

3) transmog

This one seems to process the webpage, but it emulates old iPhone - still handy sometimes.
Link: http://transmog.net/iphone-simulator/mobile-web-browser-emulator.php

X) google it / internet search for it

Always use google (or other internet searchers) to check for other simulators/emulators and new versions.
Link with example google search for this one:
https://www.google.cz/search?q=online+iphone+emulator

Browser device mode

https://i.stack.imgur.com/NXc2R.png

https://i.stack.imgur.com/mam5e.png


Please comment when you downvote :) Everybody has a space for improvement :)
it's good to test resolutions, but cannot simulate a real device. libs/frameworks behave different for browsers and mobile phones, sometimes you site won't work at all - it's that different
Among the best info research post I've ever encountered here.. keep it up!.. [^_^]/
None of these is either working or a real emulator.
M
Matthew Lock

Both Chrome and Firefox now have built-in emulators. They aren't perfect but are good enough that can get you almost all of the way before testing on an actual device. The best part is if you like the browser's developer tools (Chrome, Firefox), you can use them while emulating.

To get the emulator: [Ctrl+Shift+M] and select the device that you want to emulate. You might have to refresh the page, esp if you have anything that depends on script that executes on page load.

https://i.stack.imgur.com/HWhVA.png

Internet Explorer also has a device emulation mode. F12, then CTRL+8. It's not quite as straight forward as the Chrome Mobile Device emulation, but does allow you to simulate geolocation:

https://i.stack.imgur.com/gC8hs.png


The emulator seems to be mostly spot-on for layout, but it willingly played some HTML5 audio that I can't get any real iOS device to play. So: YMMV.
The Chrome emulator seems to have a lot of options, but I've never had luck with it even coming close to emulating an iOS browser properly. Most of my use with it has been with the canvas though, so YMMV.
This is far from perfect. For instance, older iOS devices have buggy viewport units support, but I haven't been able to reproduce the problem in the emulator, even though the bug is clearly visible on older iPads and iPhones.
This isn't an emulator. It's just a resize / touch that uses chrome's engine.
Please stop voting this question up as it is WRONG! Responsive design mode is NOT emulation!
B
Başar Söker

For now i think best emulator is https://app.crossbrowsertesting.com

It has real sizes and virtual keyboard (that is the most important thing) , zooming events...

Also https://appetize.io/demo has same things but it has time limit.


Both of these are based on physical devices, not simulators. Great find!
Also, CrossBrowserTesting offers a gratis plan for open source projects.
M
Mohsin Khubaib Ahmed

You can run safari in Xcode's simulator and it should accurately emulate iPads and iPhones. Another thing on the market that I've heard good reviews for is Ripple for chrome.


J
Jim

There's no good substitute to testing on an actual device.

Real devices have higher display densities, meaning that pixels are smaller. If you don't test on a real device, you may not realise that your design includes text that is too small to read or buttons that are too small to tap.

You use real devices with your fingers, not a mouse. This means that the accuracy of your taps is much lower and what you are tapping is obscured by your finger. If you don't test on a real device, you may not realise you've introduced usability problems into your design.


This is a moot point. If your doing layout testing, font line heights, font rendering or changes that are not dependent on interaction or screen density, a simulator provides a far more rapid approach to testing those types of features. Your making assumptions in this comment.
It's incredibly common in my experience for designers who don't test on real devices to expect their designs to appear physically larger than they actually do. In order to get the intended line heights etc., you need to test on a device. Regardless, he asked how to test web pages, not how to test something that nobody will ever interact with. You interact with web pages. If you need to test a web page, you need to test this stuff.
M
Mohsin Khubaib Ahmed

XCode does come with a simulator for the iPad and iPhone.

You can also use Safari on OS X to debug websites on your iOS device.


L
Louis

You can use the Ripple emulator on Chrome.


Ripple emulator is so annoying it keep on asking to reload and wait
its no more actualized and though outdated.
C
Corneliu

I have been using Mobilizer, which is an awesome free app

Currently it has default simulation for Iphone4, Iphone5, Samsung Galaxt S3, Nokia Lumia, Palm Pre, Blackberry Storm and HTC Evo. Simple straightforward and effective.


M
Mahender Reddy Yasa

I use mobile-browser-emulator chrome plug-in which is has iphone device types. It actually uses user-agent and size of device on which based responsive pages are rendered


The link provided is broken