ChatGPT解决这个技术问题 Extra ChatGPT

带有圆角和阴影的 UIView?

我已经在一个应用程序上工作了几年,并收到了一个简单的设计请求:在 UIView 上圆角并添加阴影。如下所示。

我想要一个自定义 UIView...:我只想要一个带有圆角和浅色阴影的空白白色视图(没有灯光效果)。我可以一一进行,但会发生通常的 clipToBounds/maskToBounds 冲突。

https://i.stack.imgur.com/zp17N.png

既然您在下面的评论中说您使用 CoreGraphics 完成了这项工作,您是否介意与社区分享答案,以便您可以帮助处于相同情况的其他人,因为他们试图帮助您?
对不起,这是很久以前的事了,我已经没有来源了。我所做的是覆盖 -drawRect: 并使用 UIBezierPath 绘制一个矩形,并将阴影应用于支持视图的图层......如果我没记错的话。 :)
接受的答案不起作用!
Giving UIView rounded corners 的可能重复项
@Sachavijay 您应该在发表评论之前验证两个帖子的日期。

S
Suragch

迅速

https://i.stack.imgur.com/P0nYc.png

// corner radius
blueView.layer.cornerRadius = 10

// border
blueView.layer.borderWidth = 1.0
blueView.layer.borderColor = UIColor.black.cgColor

// shadow
blueView.layer.shadowColor = UIColor.black.cgColor
blueView.layer.shadowOffset = CGSize(width: 3, height: 3)
blueView.layer.shadowOpacity = 0.7
blueView.layer.shadowRadius = 4.0

探索选项

https://i.stack.imgur.com/iYhPm.png

https://i.stack.imgur.com/VWHzr.png

https://i.stack.imgur.com/OLeZM.png

https://i.stack.imgur.com/YfhSC.png

https://i.stack.imgur.com/ozDVu.png

问题 1:阴影被剪掉

如果有子层或子视图(如图像)我们想要将其内容剪辑到视图边界怎么办?

https://i.stack.imgur.com/pTiEu.png

我们可以通过

blueView.layer.masksToBounds = true

(或者,blueView.clipsToBounds = true 给出 same result。)

https://i.stack.imgur.com/zRRBG.png

但是,哦不!阴影也被剪掉了,因为它超出了边界!该怎么办?该怎么办?

解决方案

对阴影和边框使用单独的视图。基础视图是透明的并且有阴影。边框视图将它拥有的任何其他子内容剪辑到其边框。

// add the shadow to the base view
baseView.backgroundColor = UIColor.clear
baseView.layer.shadowColor = UIColor.black.cgColor
baseView.layer.shadowOffset = CGSize(width: 3, height: 3)
baseView.layer.shadowOpacity = 0.7
baseView.layer.shadowRadius = 4.0

// add the border to subview
let borderView = UIView()
borderView.frame = baseView.bounds
borderView.layer.cornerRadius = 10
borderView.layer.borderColor = UIColor.black.cgColor
borderView.layer.borderWidth = 1.0
borderView.layer.masksToBounds = true
baseView.addSubview(borderView)

// add any other subcontent that you want clipped
let otherSubContent = UIImageView()
otherSubContent.image = UIImage(named: "lion")
otherSubContent.frame = borderView.bounds
borderView.addSubview(otherSubContent)

这给出了以下结果:

https://i.stack.imgur.com/9PekY.png

问题 2:性能不佳

添加圆角和阴影可能会影响性能。您可以通过为阴影使用预定义路径并指定对其进行光栅化来提高性能。以下代码可以添加到上面的示例中。

baseView.layer.shadowPath = UIBezierPath(roundedRect: baseView.bounds, cornerRadius: 10).cgPath
baseView.layer.shouldRasterize = true
baseView.layer.rasterizationScale = UIScreen.main.scale

有关详细信息,请参阅 this post。另见 herehere

此答案已使用 Swift 4 和 Xcode 9 进行了测试。


@EICaptainv2.0,如果您只想要一个边框(和/或角半径),那么您不需要单独的视图。单独的视图适用于需要圆角和阴影的情况。
这对我不起作用。当我在 baseView 上设置背景颜色以清除阴影时,不再出现阴影。我究竟做错了什么?
不起作用,设置 baseView.backgroundColor = UIColor.clear 会移除阴影。只有设置了背景颜色,您才能看到它。
仅供参考,我最初看到的问题与其他评论者看到的 baseView 的阴影在其背景颜色清晰时未显示的位置相同。问题是我只运行了代码的第一部分(baseView 的东西)。一旦我将borderView 添加为子视图,阴影就会开始显示。似乎要显示阴影,其视图层次结构中必须至少有一个可见边框(或背景)。所以一定要让borderView.layer.borderWidth >= 0 带有不透明的borderView.layer.borderColor(或不透明的背景颜色)
如果您使用自动布局,则在绘制阴影路径之前可能需要一个 layoutIfNeeded()
m
mehdigriche

以下代码段将边框、边框半径和投影添加到 vUIView

// border radius
[v.layer setCornerRadius:30.0f];

// border
[v.layer setBorderColor:[UIColor lightGrayColor].CGColor];
[v.layer setBorderWidth:1.5f];

// drop shadow
[v.layer setShadowColor:[UIColor blackColor].CGColor];
[v.layer setShadowOpacity:0.8];
[v.layer setShadowRadius:3.0];
[v.layer setShadowOffset:CGSizeMake(2.0, 2.0)];

斯威夫特 5 版本:

// border radius
v.layer.cornerRadius = 30.0

// border
v.layer.borderColor = UIColor.lightGray.cgColor
v.layer.borderWidth = 1.5

// drop shadow
v.layer.shadowColor = UIColor.black.cgColor
v.layer.shadowOpacity = 0.8
v.layer.shadowRadius = 3.0
v.layer.shadowOffset = CGSize(width: 2.0, height: 2.0)

您可以调整设置以满足您的需要。

此外,将 QuartzCore 框架添加到您的项目中,并:

#import <QuartzCore/QuartzCore.h>

关于 masksToBounds,请参阅 my other answer

笔记

这可能不适用于所有情况。如果您发现此方法会干扰您正在执行的其他绘图操作,请参阅this answer


那么问题在于,当我设置角半径时,它设置 maskToBounds:YES,而阴影需要 clipToBounds:NO(其中 clipToBounds 与 maskToBounds 相同)
同样的问题。如果我有背景颜色,我希望将其剪裁到圆角。为此,我必须使用 maskToBounds=TRUE,但随后阴影消失..
对于像我这样的新手:我必须将 QuartzCore 框架导入到我的项目中才能调用层对象上的方法。
让它以正确的方式工作的方法是使用内部容器视图,它将容纳您的边框和背景颜色,两者都具有角半径。这个视图将被裁剪到边界!第二个,外部容器视图将容纳第一个,具有相同的框架,只有一个阴影。我已经做了很多次来组合边框、阴影和圆角半径。这真的很烦人,但它真的很好用。
不工作。不知道为什么有这么多赞成票。这适用于旧版本吗?
S
Sergey Grischyov

检查 example project on GitHub 以确保您正确使用该组件。

简单的 Swift 5 解决方案,没有任何额外的子视图或子类:

extension UIView {

    func addShadow(offset: CGSize, color: UIColor, radius: CGFloat, opacity: Float) {
        layer.masksToBounds = false
        layer.shadowOffset = offset
        layer.shadowColor = color.cgColor
        layer.shadowRadius = radius
        layer.shadowOpacity = opacity

        let backgroundCGColor = backgroundColor?.cgColor
        backgroundColor = nil
        layer.backgroundColor =  backgroundCGColor
    }
}

请注意,您应该在调用 addShadow 之前使用圆角半径和其他属性设置视图。

之后,只需像这样从 viewDidLoad 调用它:

button.addShadow(offset: CGSize.init(width: 0, height: 3), color: UIColor.black, radius: 2.0, opacity: 0.35)

最后结果:

https://i.stack.imgur.com/LtEWe.png

超级简单!


这对按钮有效吗?因为它不适合我。
我尝试按照您建议的确切步骤进行操作。但仍然没有运气。如果你分享一个样本(在 Github 上)来看看你是如何做到的,这对我和其他人来说似乎是不可能的,那就太好了。
仅通过删除此行 layer.shadowPath = UIBezierPath.init(roundedRect: layer.bounds, cornerRadius: layer.cornerRadius).cgPath 才能使其工作。无法解释为什么,有人对此有解释吗?
这对我也有用,只需要再做一件事就是让所有子视图的背景颜色清除,以便只有容器视图具有可见的背景,这解决了我的问题。谢谢!! @SergeyGrischyov
谢谢!当我密切关注 GitHub 中的示例时,这对我有用。它需要一个 UIButton,并更新参数并从 viewDidLoad 调用 addShadow 函数。我想知道是否可以将其概括为基于 UIView 的 IDesignable 类,这不需要任何来自外部的额外附加(viewDidLoad)。
S
Softlion

一种方法是将带有圆角的视图放在带有阴影的视图中。

UIView* roundedView = [[UIView alloc] initWithFrame: frame];
roundedView.layer.cornerRadius = 5.0;
roundedView.layer.masksToBounds = YES;

UIView* shadowView = [[UIView alloc] initWithFrame: frame];
shadowView.layer.shadowColor = [UIColor blackColor].CGColor;
shadowView.layer.shadowRadius = 5.0;
shadowView.layer.shadowOffset = CGSizeMake(3.0, 3.0);
shadowView.layer.shadowOpacity = 1.0;
[shadowView addSubview: roundedView];

然后你可以在任何你想要的地方添加 shadowView。


阿米特,您必须为 * roundedView only * 设置 maskToBounds/clipToBounds = YES。不要将此设置为 shadowView。我没有尝试过上面的代码,但可以肯定的是,这个解决方案虽然不理想,但确实有效。较高的 shadowRadius 负责处理角半径区域。将 shadowRadius 设置为 0 或 1,你会注意到我想说什么。
像 shadowView.layer.shadowOpacity = 0.6;不见了
“shadowView.layer.opacity = 1.0”应该是“shadowView.layer.shadowOpacity = 1.0”
如果使用 shadowView.layer.shadowOpacity = 1.0,则适用于 iOS 9
为 shadowOpacity 修复的代码
J
JOM

这对我有用。诀窍是将背景颜色从主视图移动到图层。

CALayer *layer = view.layer;
layer.cornerRadius = 15.0f;
layer.masksToBounds = NO;

layer.shadowOffset = CGSizeMake(0, 3);
layer.shadowColor = [[UIColor blackColor] CGColor];
layer.shadowRadius = 2.0f;
layer.shadowOpacity = 0.35f;
layer.shadowPath = [[UIBezierPath bezierPathWithRoundedRect:layer.bounds cornerRadius:layer.cornerRadius] CGPath];

CGColorRef  bColor = view.backgroundColor.CGColor;
view.backgroundColor = nil;
layer.backgroundColor =  bColor ;

尽管所有其他解决方案都有效,而且可能更通用,但这是迄今为止解决该问题的最佳解决方案。添加子视图或子层会创建一个世界或试图保持帧大小的痛苦,或者充其量可能会导致性能问题。
这应该是答案。干净优雅。
最佳解决方案,绝对优雅!
哇,这确实有效。我不明白为什么它应该工作——你会认为视图的 backgroundColor 正确地会直接映射到 iOS 上的 layer.backgroundColor 属性——但它确实有效。 (Xcode 8,Swift 3。)做得好,谢谢。这应该是公认的答案。
我在此处使用 UIView extension 创建了您的答案的 Swift 3.1 版本 - stackoverflow.com/a/43295741/1313939 感谢您的启发!
A
Axel Guilmin

在为容器视图分配阴影路径时,我使用以下技巧解决了这个问题:

[UIBezierPath bezierPathWithRoundedRect:cell.bounds cornerRadius:12]

请注意,阴影的路径是一个圆角矩形,其圆角半径与单元格包含的背景相同:

//this is the border for the UIView that is added to a cell
cell.backgroundView.layer.cornerRadius = 12;
cell.backgroundView.layer.masksToBounds = YES;
cell.backgroundView.layer.borderColor = [UIColor darkGrayColor].CGColor;
cell.backgroundView.layer.borderWidth = 1;

//this is the shadow around the cell itself (cannot have round corners with borders and shadow, need to use two views
cell.layer.shadowRadius = 2;
cell.layer.cornerRadius = 12;
cell.layer.masksToBounds = NO;
[[cell layer] setShadowColor:[[UIColor darkGrayColor] CGColor]];

[[cell layer] setShadowOffset:CGSizeMake(0.0,0.0)];
[[cell layer] setShadowOpacity:1.0];

UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:cell.bounds cornerRadius:12];
[[cell layer] setShadowPath:[path CGPath]];

最佳答案,因为它解释了向圆角视图添加阴影的正确方法。谢谢@Alex Stone
K
KlimczakM

如果您因为四舍五入的 corners vs. subviews vs. masksToBounds 而苦苦挣扎,请尝试使用我的函数:

- (UIView*)putView:(UIView*)view insideShadowWithColor:(UIColor*)color andRadius:(CGFloat)shadowRadius andOffset:(CGSize)shadowOffset andOpacity:(CGFloat)shadowOpacity
{
    CGRect shadowFrame; // Modify this if needed
    shadowFrame.size.width = 0.f;
    shadowFrame.size.height = 0.f;
    shadowFrame.origin.x = 0.f;
    shadowFrame.origin.y = 0.f;
    UIView * shadow = [[UIView alloc] initWithFrame:shadowFrame];
    shadow.userInteractionEnabled = NO; // Modify this if needed
    shadow.layer.shadowColor = color.CGColor;
    shadow.layer.shadowOffset = shadowOffset;
    shadow.layer.shadowRadius = shadowRadius;
    shadow.layer.masksToBounds = NO;
    shadow.clipsToBounds = NO;
    shadow.layer.shadowOpacity = shadowOpacity;
    [view.superview insertSubview:shadow belowSubview:view];
    [shadow addSubview:view];
    return shadow;
}

根据您的观点称呼它。无论您的视图是否有圆角,无论其大小、形状如何 - 都会绘制出漂亮的阴影。

只需保留函数的返回值,以便在要删除表时引用它(或例如使用 insertSubview:aboveView:


它工作正常。但是如果视图有手势识别器,那么它将不起作用。我们该如何解决?
@manujmv 您是否看到指定了“// 如果需要,请修改”的行?这就是你需要的。 shadow.userInteractionEnabled = YES;
@manujmv 那么您应该测试视图和子视图的框架以了解原因。有些东西可能不在那里。这个确切的代码在一些非常好的应用程序中对我有用
这个解决方案非常适合带有圆角的 UITableView。希望我能给它更多的投票。谢谢!
@CarlosEduardoLópez 你看到 shadow.userInteractionEnabled = NO; // Modify this if needed 行了吗?所以这是需要的情况。 userInteractionEnabled 是您应该已经熟悉的基本且流行的属性 :-)
r
rbaldwin

使用 Swift 4 和 Xcode 9,这是一个使用投影和边框舍入 ImageView 的工作示例。

    //set dimensions and position of image (in this case, centered)
    let imageHeight: CGFloat = 150, imageWidth: CGFloat = 150
    let xPosition = (self.view.frame.width / 2) - (imageWidth / 2)
    let yPosition = (self.view.frame.height / 2) - (imageHeight / 2)

    //set desired corner radius
    let cornerRadius: CGFloat = 20

    //create container for the image
    let imageContainer = UIView(frame: CGRect(x: xPosition, y: yPosition, width: imageWidth, height: imageHeight))

    //configure the container
    imageContainer.clipsToBounds = false
    imageContainer.layer.shadowColor = UIColor.black.cgColor
    imageContainer.layer.shadowOpacity = 1
    imageContainer.layer.shadowOffset = CGSize(width: 3.0, height: 3.0)
    imageContainer.layer.shadowRadius = 5
    imageContainer.layer.shadowPath = UIBezierPath(roundedRect: imageContainer.bounds, cornerRadius: cornerRadius).cgPath

    //create imageView
    let imageView = UIImageView(frame: imageContainer.bounds)

    //configure the imageView
    imageView.clipsToBounds = true
    imageView.layer.cornerRadius = cornerRadius
    //add a border (if required)
    imageView.layer.borderColor = UIColor.black.cgColor
    imageView.layer.borderWidth = 1.0
    //set the image
    imageView.image = UIImage(named: "bird")

    //add the views to the superview
    view.addSubview(imageContainer)
    imageContainer.addSubview(imageView)

https://i.stack.imgur.com/qRi3x.png

如果您希望图像是圆形的:(并且没有边框显示)

let cornerRadius = imageWidth / 2

https://i.stack.imgur.com/HZMZa.png


o
onmyway133

您需要使用使用 shadowViewroundView

https://i.stack.imgur.com/UhKGQ.jpg

阴影视图

必须有背景颜色

应该放在roundView后面

诀窍是将shadowView布局在里面,它的阴影需要发光。调整插图,让 shadowView 在 roundView 后面完全不可见

圆形视图

必须剪辑子视图

编码

addSubviews(shadowView, roundView)
roundView.addSubviews(titleLabel, subtitleLabel, imageView)

// need inset
shadowView.pinEdges(view: self, inset: UIEdgeInsets(constraintInsets: 2))
roundView.pinEdges(view: self)

do {
  shadowView.backgroundColor = .white // need background
  let layer = shadowView.layer
  layer.shadowColor = UIColor.black.cgColor
  layer.shadowRadius = 3
  layer.shadowOffset = CGSize(width: 3, height: 3)
  layer.shadowOpacity = 0.7
  layer.shouldRasterize = true
}

do {
  roundView.backgroundColor = .white
  let layer = roundView.layer
  layer.masksToBounds = true
  layer.cornerRadius = 5
}

或者您可以在不指定 clipToBounds/maskToBounds 的情况下执行以下操作

layer.shadowColor = UIColor.gray.cgColor
layer.shadowOffset = CGSize(width: 3, height: 3)
layer.shadowOpacity = 0.8

L
Luchi Parejo Alcazar

这是肯定会起作用的解决方案!

我已经创建了具有所需边缘的 UIView 扩展来应用阴影,如下所示


enum AIEdge:Int {
    case
    Top,
    Left,
    Bottom,
    Right,
    Top_Left,
    Top_Right,
    Bottom_Left,
    Bottom_Right,
    All,
    None
}

extension UIView {
        
    func applyShadowWithCornerRadius(color:UIColor, opacity:Float, radius: CGFloat, edge:AIEdge, shadowSpace:CGFloat, cornerRadius: CGFloat)    {

        var sizeOffset:CGSize = CGSize.zero
        
        switch edge {
        case .Top:
            sizeOffset = CGSize(width: 0, height: -shadowSpace)
        case .Left:
            sizeOffset = CGSize(width: -shadowSpace, height: 0)
        case .Bottom:
            sizeOffset = CGSize(width: 0, height: shadowSpace)
        case .Right:
            sizeOffset = CGSize(width: shadowSpace, height: 0)
            
            
        case .Top_Left:
            sizeOffset = CGSize(width: -shadowSpace, height: -shadowSpace)
        case .Top_Right:
            sizeOffset = CGSize(width: shadowSpace, height: -shadowSpace)
        case .Bottom_Left:
            sizeOffset = CGSize(width: -shadowSpace, height: shadowSpace)
        case .Bottom_Right:
            sizeOffset = CGSize(width: shadowSpace, height: shadowSpace)
            
            
        case .All:
            sizeOffset = CGSize(width: 0, height: 0)
        case .None:
            sizeOffset = CGSize.zero
        }

        self.layer.cornerRadius = cornerRadius
        self.layer.masksToBounds = true

        self.layer.shadowColor = color.cgColor
        self.layer.shadowOpacity = opacity
        self.layer.shadowOffset = sizeOffset
        self.layer.shadowRadius = radius
        self.layer.masksToBounds = false

        self.layer.shadowPath = UIBezierPath(roundedRect:self.bounds, cornerRadius:self.layer.cornerRadius).cgPath
    }
}

最后,您可以为任何 UIView 子类调用如下阴影函数,您还可以指定要应用阴影的边缘,根据需要更改以下方法调用的参数,尝试不同的变化。

viewRoundedToBeShadowedAsWell.applyShadowWithCornerRadius(color: .gray, opacity: 1, radius: 15, edge: AIEdge.All, shadowSpace: 15)

注意:如果仍然不起作用,请尝试从主线程调用它

DispatchQueue.main.async {
   viewRoundedToBeShadowedAsWell.applyShadowWithCornerRadius(color: .gray, opacity: 1, radius: 15, edge: AIEdge.All, shadowSpace: 15)
}

希望有人觉得这很有用!

下面是结果图片:

https://i.stack.imgur.com/exk2S.png

https://i.stack.imgur.com/RXCVW.png

https://i.stack.imgur.com/Qq1Bp.png


Z
Zayin Krige

我在 UIView 上创建了一个助手

@interface UIView (Helper)

- (void)roundCornerswithRadius:(float)cornerRadius
               andShadowOffset:(float)shadowOffset;
@end

你可以这样称呼它

[self.view roundCornerswithRadius:5 andShadowOffset:5];

这是实现

- (void)roundCornerswithRadius:(float)cornerRadius
               andShadowOffset:(float)shadowOffset
{
    const float CORNER_RADIUS = cornerRadius;
    const float SHADOW_OFFSET = shadowOffset;
    const float SHADOW_OPACITY = 0.5;
    const float SHADOW_RADIUS = 3.0;

    UIView *superView = self.superview;

    CGRect oldBackgroundFrame = self.frame;
    [self removeFromSuperview];

    CGRect frameForShadowView = CGRectMake(0, 0, oldBackgroundFrame.size.width, oldBackgroundFrame.size.height);
    UIView *shadowView = [[UIView alloc] initWithFrame:frameForShadowView];
    [shadowView.layer setShadowOpacity:SHADOW_OPACITY];
    [shadowView.layer setShadowRadius:SHADOW_RADIUS];
    [shadowView.layer setShadowOffset:CGSizeMake(SHADOW_OFFSET, SHADOW_OFFSET)];

    [self.layer setCornerRadius:CORNER_RADIUS];
    [self.layer setMasksToBounds:YES];

    [shadowView addSubview:self];
    [superView addSubview:shadowView];

}

这是一个很好的优雅解决方案。确保您的视图在使用前已添加到其超级视图中。我添加了一些参数来更好地控制阴影,但总体效果很好。谢谢!
这是一个很好的解决方案,但它不适用于自动布局:视图将在原点 0,0 上绘制
d
dGambit

在 swift 4 中快速测试的东西

import UIKit

extension UIView {
    @IBInspectable var dropShadow: Bool {
        set{
            if newValue {
                layer.shadowColor = UIColor.black.cgColor
                layer.shadowOpacity = 0.4
                layer.shadowRadius = 1
                layer.shadowOffset = CGSize.zero
            } else {
                layer.shadowColor = UIColor.clear.cgColor
                layer.shadowOpacity = 0
                layer.shadowRadius = 0
                layer.shadowOffset = CGSize.zero
            }
        }
        get {
            return layer.shadowOpacity > 0
        }
    }
}

生产

https://i.stack.imgur.com/x8AYT.jpg

如果您像这样在检查器中启用它:

https://i.stack.imgur.com/sgIPi.png

它将添加用户定义的运行时属性,从而导致:

https://i.stack.imgur.com/0nslM.png

(我之前添加了 cornerRadius = 8

:)


l
lwz7512

经过一整天对带阴影的圆角视图的研究,我很高兴在这里发布我的自定义 uiview 类,希望结束这个问题:

圆角ShadowView.h

#import <UIKit/UIKit.h>

@interface RoundCornerShadowView : UIView

@end

RoundCornerShadowView.m

#import "RoundCornerShadowView.h"

@implementation RoundCornerShadowView

// *** must override this method, not the other method ***
// otherwise, the background corner doesn't disappear....
// @2015/05/29
-(void) layoutSubviews {
    [super layoutSubviews];//is must to ensure rightly layout children view

    //1. first, create Inner layer with content
    CALayer *innerView = [CALayer layer];
    innerView.frame = CGRectMake(0,0,self.bounds.size.width,self.bounds.size.height);
    //instead of: innerView.frame = self.frame;
    innerView.borderWidth = 1.0f;
    innerView.cornerRadius = 6.0f;
    innerView.masksToBounds = YES;
    innerView.borderColor = [[UIColor lightGrayColor] CGColor];
    innerView.backgroundColor = [[UIColor whiteColor] CGColor];
    //put the layer to the BOTTOM of layers is also a MUST step...
    //otherwise this layer will overlay the sub uiviews in current uiview...
    [self.layer insertSublayer:innerView atIndex:0];

    //2. then, create shadow with self layer
    self.layer.masksToBounds = NO;
    self.layer.shadowColor = [[UIColor darkGrayColor] CGColor];
    self.layer.shadowOpacity = 0.4f;
    //shadow length
    self.layer.shadowRadius = 2.0f;
    //no offset
    self.layer.shadowOffset = CGSizeMake(0, 0);
    //right down shadow
    //[self.layer setShadowOffset: CGSizeMake(1.0f, 1.0f)];

    //3. last but important, MUST clear current view background color, or the color will show in the corner!
    self.backgroundColor = [UIColor clearColor];
}

@end

所以,不需要在目标视图的视图或下面添加子视图,只需在当前视图中添加一层,然后执行3步即可完成!

仔细看代码中的注释,对理解组件很有帮助!


错误的解决方案,您不应在 layoutSubviews 方法中添加层
C
Cesare

Swift 3 & IBInspectable 解决方案:灵感来自 Ade 的解决方案

首先,创建一个 UIView 扩展:

//
//  UIView-Extension.swift
//  

import Foundation
import UIKit

@IBDesignable
extension UIView {
     // Shadow
     @IBInspectable var shadow: Bool {
          get {
               return layer.shadowOpacity > 0.0
          }
          set {
               if newValue == true {
                    self.addShadow()
               }
          }
     }

     fileprivate func addShadow(shadowColor: CGColor = UIColor.black.cgColor, shadowOffset: CGSize = CGSize(width: 3.0, height: 3.0), shadowOpacity: Float = 0.35, shadowRadius: CGFloat = 5.0) {
          let layer = self.layer
          layer.masksToBounds = false

          layer.shadowColor = shadowColor
          layer.shadowOffset = shadowOffset
          layer.shadowRadius = shadowRadius
          layer.shadowOpacity = shadowOpacity
          layer.shadowPath = UIBezierPath(roundedRect: layer.bounds, cornerRadius: layer.cornerRadius).cgPath

          let backgroundColor = self.backgroundColor?.cgColor
          self.backgroundColor = nil
          layer.backgroundColor =  backgroundColor
     }


     // Corner radius
     @IBInspectable var circle: Bool {
          get {
               return layer.cornerRadius == self.bounds.width*0.5
          }
          set {
               if newValue == true {
                    self.cornerRadius = self.bounds.width*0.5
               }
          }
     }

     @IBInspectable var cornerRadius: CGFloat {
          get {
               return self.layer.cornerRadius
          }

          set {
               self.layer.cornerRadius = newValue
          }
     }


     // Borders
     // Border width
     @IBInspectable
     public var borderWidth: CGFloat {
          set {
               layer.borderWidth = newValue
          }

          get {
               return layer.borderWidth
          }
     }

     // Border color
     @IBInspectable
     public var borderColor: UIColor? {
          set {
               layer.borderColor = newValue?.cgColor
          }

          get {
               if let borderColor = layer.borderColor {
                    return UIColor(cgColor: borderColor)
               }
               return nil
          }
     }
}

然后,只需在界面生成器中选择您的 UIView 设置阴影 ON 和角半径,如下所示:

https://i.stack.imgur.com/DxRfk.png

https://i.stack.imgur.com/Mc2wp.png

结果!

https://i.stack.imgur.com/exXZY.png


就像这个线程中的所有其他“解决方案”一样,它根本不起作用,至少在 iOS 11.0 / Swift 4.1 上不起作用。
你在帖子开头读过“Swift 3”吗?所以,这意味着这是一个 Swift 3 解决方案,我没有在 Swift 4.1 中测试它,因为我不再需要它了。随意编辑答案并给出解决方案。 ;) 干杯
如果您同时具有borderWidth 和阴影,则将不起作用
S
Shaopeng Wang

这是maskToBounds冲突问题的解决方案,它对我有用。

设置corderRadius/borderColor/shadow等后,将masksToBounds设置为NO:

v.layer.masksToBounds = NO;

这对我有用!天哪,我几乎完成了你回答的所有技巧!谢谢少鹏。
D
Darshit Shah

https://i.stack.imgur.com/Thu7x.png

    scrollview.backgroundColor = [UIColor whiteColor]; 
    CALayer *ScrlViewLayer = [scrollview layer];
    [ScrlViewLayer setMasksToBounds:NO ];
    [ScrlViewLayer setShadowColor:[[UIColor lightGrayColor] CGColor]];
    [ScrlViewLayer setShadowOpacity:1.0 ];
    [ScrlViewLayer setShadowRadius:6.0 ];
    [ScrlViewLayer setShadowOffset:CGSizeMake( 0 , 0 )];
    [ScrlViewLayer setShouldRasterize:YES];
    [ScrlViewLayer setCornerRadius:5.0];
    [ScrlViewLayer setBorderColor:[UIColor lightGrayColor].CGColor];
    [ScrlViewLayer setBorderWidth:1.0];
    [ScrlViewLayer setShadowPath:[UIBezierPath bezierPathWithRect:scrollview.bounds].CGPath];

K
Kurt Van den Branden

这是我在 Swift 3 中的 UIView 版本

let corners:UIRectCorner = [.bottomLeft, .topRight]
let path = UIBezierPath(roundedRect: rect, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
let mask = CAShapeLayer()

mask.path = path.cgPath
mask.fillColor = UIColor.white.cgColor

let shadowLayer = CAShapeLayer()
shadowLayer.shadowColor = UIColor.black.cgColor
shadowLayer.shadowOffset = CGSize(width: 0.0, height: 4.0)
shadowLayer.shadowRadius = 6.0
shadowLayer.shadowOpacity = 0.25
shadowLayer.shadowPath = mask.path

self.layer.insertSublayer(shadowLayer, at: 0)
self.layer.insertSublayer(mask, at: 1)

b
benmore99

Swift 4:创建 UIView 的子类

class ShadowView: UIView {

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)

        // corner radius
        self.layer.cornerRadius = 10

        // border
        self.layer.borderWidth = 1.0
        self.layer.borderColor = UIColor.black.cgColor

        // shadow
        self.layer.shadowColor = UIColor.black.cgColor
        self.layer.shadowOffset = CGSize(width: 3, height: 3)
        self.layer.shadowOpacity = 0.7
        self.layer.shadowRadius = 4.0
    }

}

使用..

https://i.stack.imgur.com/w3VZW.png


这不起作用,因为 borderWidth 要求 masksToBoundstrue 但阴影为 false
R
Roman Minenok

好吧,如果您不想按照 David C 的建议更改您的笔尖和视图层次结构。此方法将为您完成。要为 UIImageView 添加圆角和阴影,只需使用此方法,例如:

[Utils roundCornersForImageView:myImageView withCornerRadius:6.0 
andShadowOffset:2.0];

(!)出于性能原因,我认为在 UITableView 之类的东西中使用此代码不是一个好主意,因为此代码会更改视图层次结构。所以我会建议改变你的笔尖并为阴影效果添加一个容器视图并使用 Davic C. 代码。

+ (void)roundCornersForImageView:(UIImageView *)imageView 
withCornerRadius:(float)cornerRadius andShadowOffset:(float)shadowOffset
{
    const float CORNER_RADIUS = cornerRadius;
    const float BORDER_WIDTH = 1.0; 
    const float SHADOW_OFFSET = shadowOffset;
    const float SHADOW_OPACITY = 0.8;
    const float SHADOW_RADIUS = 3.0;

    //Our old image now is just background image view with shadow
    UIImageView *backgroundImageView = imageView;
    UIView *superView = backgroundImageView.superview;

    //Make wider actual visible rect taking into account shadow
    //offset
    CGRect oldBackgroundFrame = backgroundImageView.frame;
    CGRect newBackgroundFrame = CGRectMake(oldBackgroundFrame.origin.x, oldBackgroundFrame.origin.y, oldBackgroundFrame.size.width + SHADOW_OFFSET, oldBackgroundFrame.size.height + SHADOW_OFFSET);
    [backgroundImageView removeFromSuperview];
    backgroundImageView.frame = newBackgroundFrame;        

    //Make new UIImageView with rounded corners and put our old image
    CGRect frameForRoundedImageView = CGRectMake(0, 0, oldBackgroundFrame.size.width, oldBackgroundFrame.size.height);
    UIImageView *roundedImageView = [[UIImageView alloc]initWithFrame:frameForRoundedImageView];
    roundedImageView.image = imageView.image;
    [roundedImageView.layer setCornerRadius:CORNER_RADIUS];
    [roundedImageView.layer setBorderColor:[UIColor lightGrayColor].CGColor];        
    [roundedImageView.layer setBorderWidth:BORDER_WIDTH]; 
    [roundedImageView.layer setMasksToBounds:YES];

    //Set shadow preferences
    [backgroundImageView setImage:nil];
    [backgroundImageView.layer setShadowColor:[UIColor blackColor].CGColor];
    [backgroundImageView.layer setShadowOpacity:SHADOW_OPACITY];
    [backgroundImageView.layer setShadowRadius:SHADOW_RADIUS];
    [backgroundImageView.layer setShadowOffset:CGSizeMake(SHADOW_OFFSET, SHADOW_OFFSET)];   

    //Add out two image views back to the view hierarchy.
    [backgroundImageView addSubview:roundedImageView];
    [superView addSubview:backgroundImageView];   
}    

N
NickBln

旧线程仍然有效...

我编辑了 Daniel Gindi 的方法,使其也可以与按钮等一起使用。如果有人需要圆角或想要结合圆角和边框,则必须在传递给此方法的视图层上进行设置。我还设置了光栅化以加快速度。

+ (UIView*)putView:(UIView*)view insideShadowWithColor:(CGColorRef)color 
                                 andRadius:(CGFloat)shadowRadius 
                                 andOffset:(CGSize)shadowOffset 
                                 andOpacity:(CGFloat)shadowOpacity
{
    // Must have same position like "view"
    UIView *shadow = [[UIView alloc] initWithFrame:view.frame]; 

    shadow.layer.contentsScale = [UIScreen mainScreen].scale;
    shadow.userInteractionEnabled = YES; // Modify this if needed
    shadow.layer.shadowColor = color;
    shadow.layer.shadowOffset = shadowOffset;
    shadow.layer.shadowRadius = shadowRadius;
    shadow.layer.masksToBounds = NO;
    shadow.clipsToBounds = NO;
    shadow.layer.shadowOpacity = shadowOpacity;
    shadow.layer.rasterizationScale = [UIScreen mainScreen].scale;
    shadow.layer.shouldRasterize = YES;

    [view.superview insertSubview:shadow belowSubview:view];
    [shadow addSubview:view];

    // Move view to the top left corner inside the shadowview 
    // ---> Buttons etc are working again :)
    view.frame = CGRectMake(0, 0, view.frame.size.width, view.frame.size.height);

    return shadow;
}

M
Mehul Parmar

以下对我来说效果最好(此代码位于 UIView 扩展中,因此 self 表示一些我们必须添加阴影和圆角的 UIView)

- (void)addShadowViewWithCornerRadius:(CGFloat)radius {

UIView *container = self.superview;

if (!container) {
    return;
}

UIView *shadowView = [[UIView alloc] init];
shadowView.translatesAutoresizingMaskIntoConstraints = NO;
shadowView.backgroundColor = [UIColor lightGrayColor];
shadowView.layer.cornerRadius = radius;
shadowView.layer.masksToBounds = YES;

[container addSubview:shadowView];
[container bringSubviewToFront:shadowView];

[container addConstraint:[NSLayoutConstraint constraintWithItem:shadowView
                                                      attribute:NSLayoutAttributeWidth
                                                      relatedBy:NSLayoutRelationEqual
                                                         toItem:self
                                                      attribute:NSLayoutAttributeWidth
                                                     multiplier:1.0
                                                       constant:0.0]];
[container addConstraint:[NSLayoutConstraint constraintWithItem:shadowView
                                                      attribute:NSLayoutAttributeLeading
                                                      relatedBy:NSLayoutRelationEqual
                                                         toItem:self
                                                      attribute:NSLayoutAttributeLeading
                                                     multiplier:1.0
                                                       constant:2.0]];

[container addConstraint:[NSLayoutConstraint constraintWithItem:shadowView
                                                      attribute:NSLayoutAttributeHeight
                                                      relatedBy:NSLayoutRelationEqual
                                                         toItem:self
                                                      attribute:NSLayoutAttributeHeight
                                                     multiplier:1.0
                                                       constant:0.0]];
[container addConstraint:[NSLayoutConstraint constraintWithItem:shadowView
                                                      attribute:NSLayoutAttributeTop
                                                      relatedBy:NSLayoutRelationEqual
                                                         toItem:self
                                                      attribute:NSLayoutAttributeTop
                                                     multiplier:1.0
                                                       constant:2.0]];
[container sendSubviewToBack:shadowView];
}

此代码示例与其他代码示例之间的主要区别在于,它将阴影视图添加为同级视图(而不是将当前视图添加为阴影视图的子视图),从而无需以任何方式修改现有视图层次结构。


A
Awais Fayyaz

使 UICollectionViewCell 变圆并添加阴影的 Swift 4 解决方案,没有任何扩展和复杂性 :)

注意:对于简单的视图,例如按钮。请参阅这篇文章中的@suragch 的回答。 https://stackoverflow.com/a/34984063/7698092。按钮测试成功

以防万一有人仍在努力绕过角落并同时添加阴影。尽管此解决方案适用于 UICollectionViewCell,但它可以推广到任何视图。

这项技术对我有用,无需进行任何扩展和所有复杂的事情。我正在使用故事板。

技术

https://i.stack.imgur.com/LOT6u.png

连接容器视图的出口。在 CellforItemAtIndexPath 委托函数中添加以下代码行。

//adds shadow to the layer of cell

cell.layer.cornerRadius = 3.0
    cell.layer.masksToBounds = false
    cell.layer.shadowColor = UIColor.black.cgColor
    cell.layer.shadowOffset = CGSize(width: 0, height: 0)
    cell.layer.shadowOpacity = 0.6

//makes the cell round 

let containerView = cell.containerView!
    containerView.layer.cornerRadius = 8
    containerView.clipsToBounds = true

输出

https://i.stack.imgur.com/3lCse.jpg


D
Digitrance

上面 daniel.gindi 的回答对我有用! (+1 daniel) 但是,我不得不做一些小的调整——将 shadowFrame 的大小更改为与视图的框架大小相同,并启用用户交互。这是更新的代码:

+ (UIView*)putView:(UIView*)view insideShadowWithColor:(UIColor*)color andRadius:(CGFloat)shadowRadius andOffset:(CGSize)shadowOffset andOpacity:(CGFloat)shadowOpacity
{
    CGRect shadowFrame; // Modify this if needed

    // Modified this line
    shadowFrame.size = CGSizeMake(view.frame.size.width, view.frame.size.height);

    shadowFrame.origin.x = 0.f;
    shadowFrame.origin.y = 0.f;
    UIView * shadow = [[UIView alloc] initWithFrame:shadowFrame];

    // Modified this line
    shadow.userInteractionEnabled = YES;
    shadow.layer.shadowColor = color.CGColor;
    shadow.layer.shadowOffset = shadowOffset;
    shadow.layer.shadowRadius = shadowRadius;
    shadow.layer.masksToBounds = NO;
    shadow.clipsToBounds = NO;
    shadow.layer.shadowOpacity = shadowOpacity;

    [shadow addSubview:view];
    return shadow;
}

我想补充一点,就我而言,我试图将其添加到第 3 方视图控制器中,即我无法直接控制代码。所以,这就是我如何使用上面的函数:

UIView *shadow = [self putView:vc.view 
         insideShadowWithColor:[UIColor blackColor]
                     andRadius:5.0 
                     andOffset:CGSizeMake(0.0, 0.0) 
                    andOpacity:1.0];
vc.view = shadow;
vc.view.layer.cornerRadius = 5.0;
vc.view.layer.masksToBounds = YES;

C
Carlos López

我对 daniel.gindi 的代码进行了一些更改

这就是让它工作所需的一切。

+ (void)putView:(UIView*)view insideShadowWithColor:(UIColor*)color andBlur:         (CGFloat)blur andOffset:(CGSize)shadowOffset andOpacity:(CGFloat)shadowOpacity
{
    CGRect shadowFrame = view.frame;
    UIView * shadow = [[UIView alloc] initWithFrame:shadowFrame];
    shadow.backgroundColor = [UIColor redColor];
    shadow.userInteractionEnabled = YES; // Modify this if needed
    shadow.layer.shadowColor = color.CGColor;
    shadow.layer.shadowOffset = shadowOffset;
    shadow.layer.shadowRadius = blur;
    shadow.layer.cornerRadius = view.layer.cornerRadius;
    shadow.layer.masksToBounds = NO;
    shadow.clipsToBounds = NO;
    shadow.layer.shadowOpacity = shadowOpacity;
    [view.superview insertSubview:shadow belowSubview:view];
}

V
Vaibhav Saran

您需要使用两个 UIViews 来实现此目的。一个 UIView 将像阴影一样工作,另一个将用于圆形边框。

下面是一个 Class Methodprotocol 帮助的代码片段:

@implementation UIMethods

+ (UIView *)genComposeButton:(UIViewController <UIComposeButtonDelegate> *)observer;
{
    UIView *shadow = [[UIView alloc]init];
    shadow.layer.cornerRadius = 5.0;
    shadow.layer.shadowColor = [[UIColor blackColor] CGColor];
    shadow.layer.shadowOpacity = 1.0;
    shadow.layer.shadowRadius = 10.0;
    shadow.layer.shadowOffset = CGSizeMake(0.0f, -0.5f);

    UIButton *btnCompose = [[UIButton alloc]initWithFrame:CGRectMake(0, 0,60, 60)];
    [btnCompose setUserInteractionEnabled:YES];
    btnCompose.layer.cornerRadius = 30;
    btnCompose.layer.masksToBounds = YES;
    [btnCompose setImage:[UIImage imageNamed:@"60x60"] forState:UIControlStateNormal];
    [btnCompose addTarget:observer action:@selector(btnCompose_click:) forControlEvents:UIControlEventTouchUpInside];
    [shadow addSubview:btnCompose];
    return shadow;
}

在上面的代码中,btnCompose_click: 将成为 @required 委托方法,该方法将在单击按钮时触发。

在这里,我向我的 UIViewController 添加了一个按钮,如下所示:

UIView *btnCompose = [UIMethods genComposeButton:self];
btnCompose.frame = CGRectMake(self.view.frame.size.width - 75,
                          self.view.frame.size.height - 75,
                          60, 60);
[self.view addSubview:btnCompose];

结果将如下所示:

https://i.stack.imgur.com/Vb5FR.png


M
Mahesh Agrawal

我从这篇文章中尝试了很多解决方案,最终得到了以下解决方案。这是完整的证明解决方案,除非您需要在清晰的彩色视图上放置阴影。

- (void)addShadowWithRadius:(CGFloat)shadowRadius withOpacity:(CGFloat)shadowOpacity withOffset:(CGSize)shadowOffset withColor:(UIColor *)shadowColor withCornerradius:(CGFloat)cornerRadius
{
    UIView *viewShadow = [[UIView alloc]initWithFrame:self.frame];
    viewShadow.backgroundColor = [UIColor whiteColor];
    viewShadow.layer.shadowColor = shadowColor.CGColor;
    viewShadow.layer.shadowOffset = shadowOffset;
    viewShadow.layer.shadowRadius = shadowRadius;
    viewShadow.layer.shadowOpacity = shadowOpacity;
    viewShadow.layer.cornerRadius = cornerRadius;
    viewShadow.layer.masksToBounds = NO;
    [self.superview insertSubview:viewShadow belowSubview:self];

    [viewShadow setTranslatesAutoresizingMaskIntoConstraints:NO];
    [self.superview addConstraint:[NSLayoutConstraint constraintWithItem:viewShadow attribute:NSLayoutAttributeWidth relatedBy:NSLayoutRelationEqual toItem:self attribute:NSLayoutAttributeWidth multiplier:1.0 constant:0]];
    [self.superview addConstraint:[NSLayoutConstraint constraintWithItem:viewShadow attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:self attribute:NSLayoutAttributeHeight multiplier:1.0 constant:0]];
    [self.superview addConstraint:[NSLayoutConstraint constraintWithItem:viewShadow attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:viewShadow attribute:NSLayoutAttributeCenterX multiplier:1.0 constant:0]];
    [self.superview addConstraint:[NSLayoutConstraint constraintWithItem:viewShadow attribute:NSLayoutAttributeCenterY relatedBy:NSLayoutRelationEqual toItem:viewShadow attribute:NSLayoutAttributeCenterY multiplier:1.0 constant:0]];
    [self layoutIfNeeded];

    self.layer.cornerRadius = cornerRadius;
    self.layer.masksToBounds = YES;
}

表达方式是“万无一失”。 :)
我只是在纠正英语。 :) 解决方案有效。
S
Sai kumar Reddy
import UIKit

extension UIView {

    func addShadow(shadowColor: UIColor, offSet: CGSize, opacity: Float, shadowRadius: CGFloat, cornerRadius: CGFloat, corners: UIRectCorner, fillColor: UIColor = .white) {

        let shadowLayer = CAShapeLayer()
        let size = CGSize(width: cornerRadius, height: cornerRadius)
        let cgPath = UIBezierPath(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: size).cgPath //1
        shadowLayer.path = cgPath //2
        shadowLayer.fillColor = fillColor.cgColor //3
        shadowLayer.shadowColor = shadowColor.cgColor //4
        shadowLayer.shadowPath = cgPath
        shadowLayer.shadowOffset = offSet //5
        shadowLayer.shadowOpacity = opacity
        shadowLayer.shadowRadius = shadowRadius
        self.layer.addSublayer(shadowLayer)
    }
}

A
Abdur Rahman

Evan Mulawski 提供的答案将完美运行。问题是您必须将视图的背景颜色设置为 clearColor 并将 maskToBounds 属性设置为 NO。

您可以为视图设置所需的任何颜色,将其设置为

v.layer.backgroundColor = your color;

希望这可以帮助..


F
Ford Davis

这就是你的做法,圆角和圆角阴影不影响路径。

//Inner view with content
[imageView.layer setBorderColor:[[UIColor lightGrayColor] CGColor]];
[imageView.layer setBorderWidth:1.0f];
[imageView.layer setCornerRadius:8.0f];
[imageView.layer setMasksToBounds:YES];

//Outer view with shadow
UIView* shadowContainer = [[UIView alloc] initWithFrame:imageView.frame];
[shadowContainer.layer setMasksToBounds:NO];
[shadowContainer.layer setShadowColor:[[UIColor blackColor] CGColor]];
[shadowContainer.layer setShadowOpacity:0.6f];
[shadowContainer.layer setShadowRadius:2.0f];
[shadowContainer.layer setShadowOffset: CGSizeMake(0.0f, 2.0f)];

[shadowContainer addSubview:imageView];

带有内容的视图,在我的例子中是 UIImageView,有一个角半径,因此必须屏蔽边界。

我们为阴影创建另一个同样大小的视图,将它的 maskToBounds 设置为 NO,然后将内容视图添加到容器视图(例如 shadowContainer)。


L
Liu Chao

我编写了这个 UIView 类别方法来解决这个问题,对阴影和圆角半径使用单独的视图。

-(UIView *)shadowedWrapViewWithBounds:(CGRect)bounds {
UIView *baseView = [[UIView alloc] init];
baseView.bounds = bounds;
baseView.backgroundColor = [UIColor clearColor];
baseView.layer.shadowColor = [UIColor blackColor].CGColor;
baseView.layer.shadowOffset = CGSizeMake(0, 0);
baseView.layer.shadowOpacity = 0.7;
baseView.layer.shadowRadius = 4.0;

// improve performance
baseView.layer.shadowPath = [UIBezierPath bezierPathWithRoundedRect:baseView.bounds cornerRadius:4].CGPath;
baseView.layer.shouldRasterize = YES;
baseView.layer.rasterizationScale = [UIScreen mainScreen].scale;

[baseView addSubview:self];
//use Masonry autolayout, self can set corner radius
[self makeConstraints:^(MASConstraintMaker *make) {
    make.edges.equalTo(baseView);
}];

return baseView;
}