Hi there,
We have a Multiplayer Penalty Shootout Unity game created in NetCode.(check the attached gameplay sample)
The gameplay is pretty simple. It's a penalty shootout with 2 players.
- Each player takes 3 shoots, and another player acts as a goalkeeper.- The player & Goalkeeper can pick out of 5 options to move the ball & to jump.- IF both player & goalkeeper picks the same number(let's say 3), then goalkeeper saves the ball.
All lobby, and gameplay functionality are ready.
We need the following UI elements:
1. We added Goalkeeper & Player 3D character(.fbx files) & animations(maximo.com) to our game:
- So the current issue is, the gameplay elements(player, goalkeeper and etc.) are only present in the Host server. We need to host it on both the host & client side.
1. Player script -> it's written, but only for the Host side. 2. Goalkeeper script -> you need to write it for both host-client side.
Warning: It's not in Photon Engine, So you need to know how to do it on NetCode.
2. Add ScoreBoard UI Element(check attached scoreboard.png) - I will give you all elements.
3. Countdown timer for each round (7 seconds)(functionality is ready)
- So in each round, players are given 7 seconds to pick options to move the ball. You need to add a simple countdown timer from 7.
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All logic, gameplay, winner decision logic & functionalities & 3D models & animations(on maximo.com) are ready, all you need to do is apply UI elements for both sides and UI reskin.
If you can do it today, I can pay $25 for it.
Thanks.
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