ChatGPT解决这个技术问题 Extra ChatGPT

Xcode Simulator: how to remove older unneeded devices?

I'm running Xcode 4.3.1 iOS-Simulator which originally only supports iOS 5.1.

I need to test my code with iOS 4.3, so I used Xcode's "Install" feature to install it as described in "Installing Xcode with iOS 4.3 device simulator?"

Now I'm finished with testing but cannot find a way to uninstall the 4.3 portions ("iPhone 4.3 Simulator" and "iPad 4.3 Simulator"). I want to reduce the clutter in the Scheme menu.

No one on Apple's Xcode listserv knew the answer!

EDIT: note that much has changed since Xcode 4.3, so suggest anyone reading this look at all the answers. The newest ones such as Steve Moser's may be of more use to you!

EDIT 10/2017: Posted on Twitter by Julio Carrettoni‏

If you are an iOS developer, execute this: $ xcrun simctl delete unavailable It removes old simulators Xcode no longer use. For me it was 6Gb Did not try it myself...

[Also, I just saw Russ Bishop mentioned this in a comment below already...]


R
Roberto

In Xcode 6+ you can simply go to Menu > Window > Devices > Simulators and delete a simulator you don't need.


The question was relevant in version 4 and probably 5. As you can see it was quite difficult. I avoided using older simulators since then myself.
That is correct. If you want the simulators to be "really gone" or reinstall them in Xcode -> Preferences -> Downloads you have to delete the simulator runtime as pointed out below stackoverflow.com/a/30206853/1344293
Thanks this is the easiest way to manage the simulators. instead of deleting the simulators from the xcode folders. This works for me :)
How do you delete a device with an older iOS version? The devices window only shows simulators with iOS 9.1 (on Xcode 7.1). I would like to avoid editing device_set.plist and removing folders in Finder.
You can also use this script to recreate simulators: gist.github.com/cabeca/3ff77007204e5479f7af
P
Pavel Kovalev

October 2020 update

As was mentioned, you can use xcrun to do a few things:

xcrun simctl list devices or xcrun simctl list --json to list all simulators

xcrun simctl delete to delete specific device

xcrun simctl delete unavailable to remove old devices for runtimes that are no longer supported

More things you can do with xcrun (see code snippet)

- `xcrun simctl boot ` to launch (multiple) simulators - `xcrun simctl io booted recordVideo — type=mp4 ./test.mp4` to record simulator video - `xcrun simctl io booted screenshot ./screen.png` to make screenshot of simulator - `xcrun simctl openurl booted https://google.com` to open URL in simulator - `xcrun simctl addmedia booted ./test.mp4` to upload photo or video file (for photos app) - `xcrun simctl get_app_container booted ` to find the app container (where identifier is like *com.bundle.identifier*) - `xcrun simctl help` to explore **more** commands

Original Answer

September 2017, Xcode 9

Runtimes

You will find them here:

/Library/Developer/CoreSimulator/Profiles/Runtimes

https://i.stack.imgur.com/P7E9C.png

Devices

To delete devices go here:

~/Library/Developer/CoreSimulator/Devices

https://i.stack.imgur.com/84SuT.png

Helping Xcode "forget" about runtimes and prevent from re-installing them - delete .dmg file(s) here:

~/Library/Caches/com.apple.dt.Xcode/Downloads

I hope it will help someone 🙂


Please do not delete devices from the filesystem; use xcrun simctl delete <device udid>. You can also run xcrun simctl delete unavailable to remove old devices for runtimes that are no longer supported.
I don't have ~/Library/Caches/com.apple.dt.Xcode/Downloads (no Downloads folder in ~/Library/Caches/com.apple.dt.Xcode/), wonder why
the folder path you listed doesn't exist, Xcode 9.4
This is what I was looking for: not deleting 12.2 simulated devices one-by-one, but delete the entire 12.2 simulator from the system. The path worked with XCode 10.3. After deleting, I had to restart it, and the count of the simulators just halved.
E
Evgeny Karkan

Did you try to just delete the 4.3 SDK from within the Xcode Package?

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs

please also delete the corresponding .dmg file in

~/Library/Caches/com.apple.dt.Xcode/Downloads

to prevent Xcode from re-installing the same package again.

for XCode >= 6 see @praveen-matanam 's answer


This won't work in xcode 4.5.2. As soon as you start again the compiler it will ask you to install older legacy devices again. Cancel will quit xcode so you are forced to install again.
That's right Alejandro, Apple seems to have changed the "license thing" so that you always need a valid developer account and you have to install all extensions again and again on every major update within the app.. legacy systems are mostly unsupported too ;(
@AlejandroLuengo do you know if this was fixed in 4.6? If not I'll put a bug report in. I've just studiously avoided installing any legacy devices since my first bad experience!
See Dan Reese's answer below for something that works on Xcode 4.6.
Worked for Xcode 6.3.1, along with this answer stackoverflow.com/a/30206853/286618. Cleared old documentation and saved 9GB!!!
B
Blaszard

In Xcode 6 and above, you can find and delete the simulators from the path /Library/Developer/CoreSimulator/Profiles/Runtimes. Restart Xcode in order to take effect (may not be needed).


6.4 here. Needed to restart my machine for it to take effect.
7.2 - no restart required
xcode 8.0 needed a restart to clear the invalid simulators in the devices window
@thiagoveloso it is because you didn't installed any other version of simulators, but iOS 10.0+. I have had there only 9.3, 8.4 and 8.3 .simruntime files
I can be also in ~/Library/Developer/...
S
Steve Moser

Run this command in terminal to remove simulators that can't be accessed from the current version of Xcode (8+?) in use on your machine.

xcrun simctl delete unavailable

Also if you're looking to reclaim simulator related space Michael Tsai found that deleting sim logs saved him 30 GB.

~/Library/Logs/CoreSimulator

D
Dan Reese

Xcode 4.6 will prompt you to reinstall any older versions of the iOS Simulator if you just delete the SDK. To avoid that, you must also delete the Xcode cache. Then you won't be forced to reinstall the older SDK on launch.

To remove the iOS 5.0 simulator, delete these and then restart Xcode:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/PhoneSimulator5.0.sdk ~/Library/Caches/com.apple.dt.Xcode

For example, after doing a clean install of Xcode, I installed the iOS 5.0 simulator from Xcode preferences. Later, I decided that 5.1 was enough but couldn't remove the 5.0 version. Xcode kept forcing me to reinstall it on launch. After removing both the cache file and the SDK, it no longer asked.


A slightly more precise answer here, though I haven't tested it myself yet.
r
rustyMagnet

I had the same problem. I was running out of space.

Deleting old device simulators did NOT help.

My space issue was caused by xCode. It kept a copy of every iOS version on my macOS since I had installed xCode.

Delete the iOS version you don't want and free up disk space. I saved 50GB+ of space.

https://i.stack.imgur.com/61mIy.png

NOTE -> can't you see ~/Library inside Finder? It is hidden by default. Use Terminal and type cd ~/Library/Developer/Xcode/iOS\ DeviceSupport/ or google how to see hidden folders.

NOTE -> if you have multiple users on a single macOS machine, make sure to find the directory ONLY with the user account that originally installed xCode.


I count 9G above - how did you recover 75G?
hi @DavidH - 75GB was before my clean-up. As I have been working with xCode for years, xCode had silently installed every variant of iOS 7, 8, 9 and 10 on my machine. In reality I probably only need iOS10 and iOS11, going forward.
The folder does exist with xCode 9.4 @PeterCullen. You just have to access it from the user account who originally installed xCode. I have two user accounts on my Mac that share xCode. Only the user account that installed xCode can view this folder.
are you opening Finder and selecting "Go to folder"? Library is a hidden folder, by default.
I ran xcrun simctl delete unavailable as suggested in other answers but that didn't delete the actual iOS versions. Thanks for the tip, there were a bunch of old/in-between ones in that folder! Btw, there's an app called "DevCleaner" in the app store that lists everything and can also delete specific ones (including old logs and archives).
D
DawnSong

https://i.stack.imgur.com/DQdqA.png

however, cd ~/Library/Developer/Xcode/iOS\ DeviceSupport and running du -sh * I got all of these guys:

2.9G    10.0.1 (14A403)
1.3G    10.1.1 (14B100)
2.9G    10.3.2 (14F89)
1.3G    10.3.3 (14G60)
1.9G    11.0.1 (15A402)
1.9G    11.0.3 (15A432)
2.0G    11.1.2 (15B202)
2.0G    11.2 (15C114)
2.0G    11.2.1 (15C153)
2.0G    11.2.2 (15C202)
2.0G    11.2.6 (15D100)
2.0G    11.4 (15F79)
2.0G    11.4.1 (15G77)
2.3G    12.0 (16A366)
2.3G    12.0.1 (16A404)
2.3G    12.1 (16B92)

All together that's 33 GB!

A blood bath ensued

see more details here


e
eggsloveoats

Update 2022

We can just use the Storage Management tool: ⌘ + Space bar and search storage.

Under Developer: you can find Xcode Cache and build files and also old version of iOS support files that you can delete.

https://i.stack.imgur.com/diMew.png

Tested on macOS Big Sur & Monterey


R
Raymond

In addition to @childno.de answer, your Mac directory

/private/var/db/receipts/

may still contains obsolete iPhoneSimulatorSDK .bom and .plist files like this:

/private/var/db/receipts/com.apple.pkg.iPhoneSimulatorSDK8_4.bom /private/var/db/receipts/com.apple.pkg.iPhoneSimulatorSDK8_4.plist

These could make your Downloads tab of Xcode's preferences show a tick () for that obsolete simulator version.

To purge the unwanted simulators, you can do a search using this bash command from your Mac terminal:

sudo find / -name "*PhoneSimulator*"

Then go to corresponding directories to manually delete unwanted SimulatorSDKs


D
Display Name

In XCode open Window - Devices, then select and remove the outdated simulators.


T
Toland Hon

I wrote up one-line bash script that would delete ALL your simulators:

xcrun simctl list devices | grep -E -o -i "([0-9a-f]{8}-([0-9a-f]{4}-){3}[0-9a-f]{12})" | xargs -L1 xcrun simctl delete

xcrun simctl list devices will list all the simulators installed on your machine

grep -E -o -i "([0-9a-f]{8}-([0-9a-f]{4}-){3}[0-9a-f]{12})" will grab the device UUID

xargs -L1 xcrun simctl delete will attempt to delete the device for each UUID it found

If you want to see everything it'll execute, you can add echo before xcrun, i.e.

xcrun simctl list devices | grep -E -o -i "([0-9a-f]{8}-([0-9a-f]{4}-){3}[0-9a-f]{12})" | xargs -L1 echo xcrun simctl delete

D
Daniel Danielecki

Some people try to fix it using one way, some the second. Basically, there are 2 issues, which if you check them out & solve both - in 99% it should fix this issue:

Old device simulators located at YOUR_MAC_NAME (e.g. Macintosh) -> Users -> YOUR_USERNAME (daniel) -> Library -> Developer -> Xcode -> iOS Device Support. Leave there, the newest one, as of today this is 13.2.3 (17B111), but in future it'll change. The highest number (here 13.2.3) of the iOS version indicates that it's newer. After this list your devices in Terminal by running xcrun simctl list devices. Many of them might be unavailable, therefore delete them by running xcrun simctl delete unavailable. It'll free some space as well. To be sure that everything is fine check it again by running xcrun simctl list devices. You should see devices only from the newest version (here 13.2.3) like the screenshot below shows.

https://i.stack.imgur.com/XlLMO.png

As a bonus which is slightly less relevant to this question, but still free's some space. Go to YOUR_MAC_NAME (e.g. Macintosh) -> Users -> YOUR_USERNAME (e.g. daniel) -> Library -> Developer -> Xcode -> Archives. You'll see many archived deployed application, most probably you don't need all of them. Try to delete these ones, which are not being used anymore.

Using these 2 methods and the bonus method I was able to get extra 15 GB of space on my Mac.

PS. Simply deleting simulators from Xcode by going to Xcode -> Window -> Devices and Simulators -> Simulators (or simply CMD + SHIFT + 2 when using keyboard shortcut) and deleting it there won't help. You really need to go for the described steps.


w
werdsackjon

Another thing you can do is to change the Deployment target to the highest value. This will prevent the Scheme Menu from displaying older versions.

To do this go to: Target->Summary then change the Deployment Target.


Maybe things changed since I posted the question, but when I did, you would see the different simulators in the Scheme menu, and it just complicated choosing the right one.
C
Community

I tried all answers. None of them worked for me.

What worked for me on Sierra + Xcode 8.2 was going to:

/Library/Developer/CoreSimulator/Devices and deleting all devices.

(Maybe this won't work for you, maybe this is a solution as a standalone, or maybe you have to do this in addition to other answers, but I did all solutions here and so not sure what did the deed). Just be aware that some of the answers here are old and the location of simulator has changed. Snowcrash's answer seems to be most recent.


Can I assume you shut Xcode down first, did this, then restarted Xcode?
@DavidH sorry I don't remember what I did. I had the issue for 3-4 weeks. Each time it was happening when I was switching between projects/sim-devices...I just tried everything and this seemed to do it for me...again it could something else for you
@DavidH did you also try this answer
For Xcode 10 and newer the folder is: ~/Library/Developer/CoreSimulator/Devices.
S
Snowcrash

The problem with these answers is that, with every Xcode update, menus and locations will change.

Just go to /Applications/Xcode.app/Contents/Developer/Platforms and delete what you don't need. Xcode will start fine. If you're at all concerned then you can simply restore from Trash.


I seriously doubt that Xcode downloads simulators you request it its bundle. Surely they go into the users library, no? That said, I have never downloaded an older one since I had my issue with Xcode 4.
For each Platform (iOS, watchOS, AppleTVOS, MacOS) I have 2 folders: I have "iPhoneOS.platform" & "iPhoneSimulator.platform" Which one am I suppose to delete? I checked with colleague, he had exactly both of them but no issue.The reason I'm actually here is because of this issue and someone told me it's because I have 2 simulators/Xcodes, but If I've dont it correct I've deleted my other version of Xcode and also I've deleted the 9.3 runtime...
Please please please do not do this. No one should be messing with content inside the Xcode bundle.
S
Sandesha

Open Xcode --> Go to Window (from menu bar) --> Devices and Simulators --> Click on Simulator --> Right-click on the simulator that you want to delete --> Click Delete To delete any unwanted simulators that you installed in the past as an extra Component through Xcode.

Open Terminal

Type open /Library/Developer/CoreSimulator/Profiles/Runtimes

Delete undesired simulators


D
Dima Kozhevin

On Mac, check /Library/Developer/Xcode/iOS\ DeviceSupport

https://i.stack.imgur.com/lPASj.png


Current versions of Xcode use a slightly different location: /Library/Developer/CoreSimulator/Profiles
G
Guy Mazuz

You can use the following snippet to delete unavailable runtimes:

echo "rm -rf $(xcrun simctl list runtimes -j |\
      jq ".runtimes[] | select(.isAvailable|not) | .bundlePath" | xargs)"

to execute, remove echo or add | bash at the end.

If you don't have jq command available, you can get it using brew install jq


S
Samer

Command+Space

Type 'simulator'

open the old beta simulator you no longer need.

right-click on it in the dock, then choose Options>'Show in Finder'

Close the app, then remove it from the folder.

:)