ChatGPT解决这个技术问题 Extra ChatGPT

Hide strange unwanted Xcode logs

When using the Xcode 8+ and creating a new blank project, the following logs appear when running the application:

2016-06-13 16:33:34.406093 TestiOS10[8209:100611] bundleid: com.appc.TestiOS10, enable_level: 0, persist_level: 0, propagate_with_activity: 0
2016-06-13 16:33:34.406323 TestiOS10[8209:100607] Created DB, header sequence number = 248
2016-06-13 16:33:34.409564 TestiOS10[8209:100611] subsystem: com.apple.UIKit, category: HIDEvents, enable_level: 0, persist_level: 0, default_ttl: 0, info_ttl: 0, debug_ttl: 0, generate_symptoms: 0, enable_oversize: 0, privacy_setting: 0
2016-06-13 16:33:34.504117 TestiOS10[8209:100607] Created DB, header sequence number = 248
2016-06-13 16:33:34.548023 TestiOS10[8209:100607] subsystem: com.apple.BaseBoard, category: MachPort, enable_level: 0, persist_level: 0, default_ttl: 0, info_ttl: 0, debug_ttl: 0, generate_symptoms: 0, enable_oversize: 0, privacy_setting: 0
2016-06-13 16:33:34.568458 TestiOS10[8209:100608] subsystem: com.apple.FrontBoard, category: Common, enable_level: 0, persist_level: 0, default_ttl: 0, info_ttl: 0, debug_ttl: 0, generate_symptoms: 0, enable_oversize: 0, privacy_setting: 0

Maybe someone already found a configuration for this to handle?

Seems to just be debug logging information left over from development. Investigating...
did u turn off the dynamic linker api usage in xcode ?
Not working for me in Xcode 8 seems like, this solution works for only Xcode 8 beta.
I'm still seeing the issue on Xcode 9.3, I've submitted Apple Bug #34767176 (Xcode 9 Displays System Framework Debug Print Statements), which is a duplicate of the open bug #32256894 Please submit a duplicate of the bug to Apple: bugreport.apple.com/web

S
SwiftiSwift

Try this:

1 - From Xcode menu open: Product > Scheme > Edit Scheme

2 - On your Environment Variables set OS_ACTIVITY_MODE = disable

https://i.stack.imgur.com/p7BlV.png


It also works on Xcode 8.0 release so I suggest it is the solution.
For anyone wondering how to get to that screen, you need to go to Product > Scheme > Edit Scheme or Cmd + <
@iDevzilla, There's some issue with this solution, it removes some important stuff out of the log when using real device, like self logged data. Please overview it again, i'm not sure it's the most ideal solution.
Unfortunately, this option hides all NSLogs from a real device for me...
The problem only resists in Simulator. Personally I don't believe it is a good idea to add the environment variable, because it also hides important logs like problems with Layout Constraints and among others the example @AirXygène gave. In simulator you can also hit "CMD + /" to open the console, it will give you the old-fashioned logs. Hopefully Apple will fix this issue in Xcode though, there is a lot of interest in this looking at the number of upvotes ;)
E
Elijah

Building on the original tweet from @rustyshelf, and illustrated answer from iDevzilla, here's a solution that silences the noise from the simulator without disabling NSLog output from the device.

Under Product > Scheme > Edit Scheme... > Run (Debug), set the OS_ACTIVITY_MODE environment variable to ${DEBUG_ACTIVITY_MODE} so it looks like this:

https://i.stack.imgur.com/TpUsV.png

Go to your project build settings, and click + to add a User-Defined Setting named DEBUG_ACTIVITY_MODE. Expand this setting and Click the + next to Debug to add a platform-specific value. Select the dropdown and change it to "Any iOS Simulator". Then set its value to "disable" so it looks like this:

https://i.stack.imgur.com/9Eumr.png


@NSNoob make sure you don't have a space in the env variable.
Too bad this is not the accepted answer and too bad this answer is losing the up vote count. Much better answer IMHO since it only disabled OS_ACTIVITY_MODE for DEBUG builds on simulator.
This didn't work for me, and neither did the top-voted answer. Using Xcode 8.2.1 on OS X 10.11.6 El Capitan. But what did work was a combination of this answer and the one by BaseZen, using OS_ACTIVITY_DT_MODE instead of OS_ACTIVITY_MODE. (And unexpectedly for me at least both "NO" and "disable" turned off the rampant logging.)
@RenniePet, that's exactly what did it for me. Thanks!
This solution will hide all NSLog starting with Xcode 9. To keep NSLog, replace disable with default.
B
BaseZen

OS_ACTIVITY_MODE didn't work for me (it may have been because I typo'd disable as disabled, but isn't that more natural?!?), or at least didn't prevent a great deal of messages. So here's the real deal with the environment variables.

https://llvm.org/svn/llvm-project/lldb/trunk/source/Plugins/Platform/MacOSX/PlatformDarwin.cpp

lldb_private::Error
PlatformDarwin::LaunchProcess(lldb_private::ProcessLaunchInfo &launch_info) {
  // Starting in Fall 2016 OSes, NSLog messages only get mirrored to stderr
  // if the OS_ACTIVITY_DT_MODE environment variable is set.  (It doesn't
  // require any specific value; rather, it just needs to exist).
  // We will set it here as long as the IDE_DISABLED_OS_ACTIVITY_DT_MODE flag
  // is not set.  Xcode makes use of IDE_DISABLED_OS_ACTIVITY_DT_MODE to tell
  // LLDB *not* to muck with the OS_ACTIVITY_DT_MODE flag when they
  // specifically want it unset.
  const char *disable_env_var = "IDE_DISABLED_OS_ACTIVITY_DT_MODE";
  auto &env_vars = launch_info.GetEnvironmentEntries();
  if (!env_vars.ContainsEnvironmentVariable(disable_env_var)) {
    // We want to make sure that OS_ACTIVITY_DT_MODE is set so that
    // we get os_log and NSLog messages mirrored to the target process
    // stderr.
    if (!env_vars.ContainsEnvironmentVariable("OS_ACTIVITY_DT_MODE"))
      env_vars.AppendArgument(llvm::StringRef("OS_ACTIVITY_DT_MODE=enable"));
  }

  // Let our parent class do the real launching.
  return PlatformPOSIX::LaunchProcess(launch_info);
}

So setting OS_ACTIVITY_DT_MODE to "NO" in the environment variables (GUI method explained in Schemes screenshot in main answer) makes it work for me.

As far as NSLog being the dumping ground for system messages, errors, and your own debugging: a real logging approach is probably called for anyway, e.g. https://github.com/fpillet/NSLogger .

OR

Drink the new Kool-Aid: http://asciiwwdc.com/2016/sessions/721 https://developer.apple.com/videos/play/wwdc2016/721/ It's not surprising that there are some hitches after overhauling the entire logging API.

ADDENDUM

Anyway, NSLog is just a shim:

https://developer.apple.com/library/content/releasenotes/Miscellaneous/RN-Foundation-OSX10.12/

NSLog / CFLog NSLog is now just a shim to os_log in most circumstances.

Only makes sense now to quote the source for the other env variable. Quite a disparate place, this time from Apple internals. Not sure why they are overlapping. [Incorrect comment about NSLog removed]

[Edited 22 Sep]: I wonder what "release" and "stream" do differently than "debug". Not enough source.

https://github.com/macosforge/libdispatch/blob/8e63547ea4e5abbfe55c0c3064181c4950a791d3/src/voucher.c

e = getenv("OS_ACTIVITY_MODE");
if (e) {
    if (strcmp(e, "release") == 0) {
        mode = voucher_activity_mode_release;
    } else if (strcmp(e, "debug") == 0) {
        mode = voucher_activity_mode_debug;
    } else if (strcmp(e, "stream") == 0) {
        mode = voucher_activity_mode_stream;
    } else if (strcmp(e, "disable") == 0) {
        mode = voucher_activity_mode_disable;
    }
}

Always nice to see an answer that provides reasons and background rather than just the quick fix.
Worked this answer using OS_ACTIVITY_DT_MODE = NO
Does this produce different behavior than OS_ACTIVITY_MODE=disable? Is there some reason to prefer this solution?
It does not. It hides it all.
@Frizlab Yes I mention both in my post. See the "OR" ... I refer to os_log informally as the new Kool Aid.
P
Peter Smith

A tweet had the answer for me - https://twitter.com/rustyshelf/status/775505191160328194

To stop the Xcode 8 iOS Simulator from logging like crazy, set an environment variable OS_ACTIVITY_MODE = disable in your debug scheme.

It worked.


As already said: The OS_ACTIVITY_MODE = disable deactivates all other logging with a NSLog.
This solution will hide all NSLog starting with Xcode 9. To keep NSLog, replace disable with default.
R
Ramkrishna Sharma

Please find the below steps.

Select Product => Scheme => Edit Scheme or use shortcut : CMD + < Select the Run option from left side. On Environment Variables section, add the variable OS_ACTIVITY_MODE = disable

For more information please find the below GIF representation.

https://i.stack.imgur.com/vv2R8.gif


Wait....On the second run it worked. Kudos for Gif Video. The best answers are always on the bottom!
This solution will hide all NSLog starting with Xcode 9. To keep NSLog, replace disable with default.
@Cœur you are a saviour, Everyone was saying it to disable, but you gave me the best answers, Thanks a lot man.
C
Community

This is still not fixed in Xcode Version 8.0 beta 2 (8S162m) for me and extra logs are also appearing in the Xcode console

** EDIT 8/1/16: This has been acknowledged in the release notes for Xcode 8 Beta 4 (8S188o) as an issues still persisting.

Known Issues in Xcode 8 beta 4 – IDE Debugging • Xcode Debug Console shows extra logging from system frameworks when debugging applications in the Simulator. (27331147, 26652255)

Presumably this will be resolved by the GM release. Until then patience and although not ideal but a workaround I'm using is below...

Similar to the previous answer I am having to:

prefix my print logs with some kind of special character (eg * or ^ or ! etc etc)

Then use the search box on the bottom right of the console pane to filter my console logs by inputing my chosen special character to get the console to display my print logs as intended

https://i.stack.imgur.com/UvIry.png


@SimplyLearning you'll find this information all over twitter. But you might check out this official website from apple: developer.apple.com/news or their newsfeed to get updates when they publish them: developer.apple.com/news/rss/news.rss By the way: this still seems to be an issue in Xcode Beta 3.
Just got Xcode 8 GM, and the issue still persists. Very annoying!!
Just downloaded Xcode Version 8.0 (8A218a) from App Store. The issue is still there.
Just ridiculous. Still there in Final MAS version.
We use a tag-prefix for filtering. Some issues are: Multiple lines will only show the first one. When using lldb for debugging, you need to toggle the filtering. Really really sad that as of today, the console is extremely limited. We have an App for decent filtering, but we need to copy/paste from the console. How sad.
m
mrahmiao

My solution is to use the debugger command and/or Log Message in breakpoints.

https://i.stack.imgur.com/Je9HQ.png

And change the output of console from All Output to Debugger Output like

https://i.stack.imgur.com/IAxru.png


S
Sozin's Comet

Alright. There seems to be a lot of commotion about this one, so I'll give y'all a way to persist it without using that scheme trick. I'll address the iOS Simulator specifically, but this also might need to be applied for the TV Sim as well which is located in a different dir.

The problem that is causing all of this stuff are plists located within the Xcode directory. There is a process that gets launched called configd_sim when the Sim starts that reads the plists in and prints debugging information if the plists specify they should be logged.

The plists are located here:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Preferences/Logging/Subsystems

If you are playing around with a beta, take note that the dir will be different.

You will see numerous plists in this directory. Now, build and run your application and observe the logs. You are looking for the content immediately followed by the subsystem: part. It is the name immediately following this that represents the corresponding problematic plist.

https://i.stack.imgur.com/QcyAt.png

From there, either modify the plist to knock out the debugging [Level] key/value which is a dictionary containing the "Enable" => "Default" key/value... or just simply delete the plist. Note, that you will need to be root to do either of these since they're located in the Xcode application.

the plutil -p command might be of use to you as well. i.e.

plutil -p /Applications/Xcode.app/Contents/Developer/Platforms/AppleTVSimulator.platform/Developer/SDKs/AppleTVSimulator.sdk/System/Library/Preferences/Logging/Subsystems/com.apple.BackBoardServices.fence.plist

This gave me one of the problematic plists which contained:

{ "DEFAULT-OPTIONS" => { "Level" => { "Enable" => "Default" }}}

Good luck :]


I zipped, then deleted in case I need to restore.
I found this was unable to silence a lot of networking code, probably because it's lacking a subsystem name: 2016-09-23 15:09:21.354686 ProductName[8823:191206][] tcp_connection_start 3 starting
@BaseZen Unfortunately, I only addressed OPs question which did not contain any tcp logging issues. You can create a new SO post if you need help addressing this issue.
J
JAL

This is related to a known issue with logging found in the Xcode 8 Beta Release Notes (also asked an engineer at WWDC).

When debugging WatchOS applications in the Watch simulator, the OS may produce an excessive amount of unhelpful logging. (26652255)

There is currently no workaround available, you must wait for a new version of Xcode.

EDIT 7/5/16: This is supposedly fixed as of Xcode 8 Beta 2:

Resolved in Xcode 8 beta 2 – IDE Debugging When debugging an app on the Simulator, logs are visible. (26457535)

Xcode 8 Beta 2 Release Notes


Thought that as well, but I am neither using an watchOS application nor an watchOS simulator. But it still might happen to other Sims as well. Putting on hold for now and see if a certain Xcode 8 Beta will fix it over the next weeks / months.
@HansKnoechel neither am I but I can confirm that this issue occurs with any application. No "official" word from Apple besides the release notes and some discussion at WWDC.
thanks, same here! We should talk about that tomorrow during WWDC, hehe :-)
Also happens for my iPhone 5s Simulator, probably all simulators.
I couldn't get access to the link in this answer, despite being signed in, but this link works: adcdownload.apple.com/WWDC_2016/Xcode_8_beta/…
m
mriddle89

This is no longer an issue in xcode 8.1 (tested Version 8.1 beta (8T46g)). You can remove the OS_ACTIVITY_MODE environment variable from your scheme.

https://developer.apple.com/go/?id=xcode-8.1-beta-rn

Debugging • Xcode Debug Console no longer shows extra logging from system frameworks when debugging applications in the Simulator. (26652255, 27331147)


I'm still getting a lot of spurious logging in 8.1. Mostly weird socket and tcp connection stuff. Anyone else, or just me?
I've just downloaded Xcode 8.1 today (31/10/2016) and still seeing some debugging logging like this [MC] Reading from private effective user settings. from a blank new dummy project File > New > Project.
J
Jakub Truhlář

In Xcode 10 the OS_ACTIVITY_MODE variable with disable (or default) value also turns off the NSLog no matter what.

So if you want to get rid of the console noise but not of your own logs, you could try the good old printf("") instead of the NSLog since it is not affected by the OS_ACTIVITY_MODE = disable.

But better check out the new os_log API here.


S
StackUnderflow

Please note that for iOS 14 Simulator, the OS_ACTIVITY_MODE=disable will not show any logs using the new Swift Logger. You will have to remove or enable it.


H
Heider Sati

I read all solutions, nothing worked so far, I am using XCODE 12.5 at the time of writing this response, it's the most annoying thing to see in a debugger with such a heap/flood of unwanted messages.

The solution I did was a lot simpler than most complex ones out there, here is what I did to solve this annoying issue:

No need to use any environment variables etc, otherwise using these as suggested by the previous posts would disable NSLOG output which isn't what you want in such case. I made sure that all my NSLOG would contain a String that I would monitor later on, example:

Previously I used to do:

NSLog(@"Hello World");

Now, I do:

NSLog(@"[Admin]: Hello World");

Whereas "[Admin]" is the name of my program (or whatever string you like other than [Admin]"

(Optional Step) or (Easier), I wrote a function to channel (well; proxy) NSLog into another global function "Log" whereas all my logged would go to that function, and then the Log function would append the "[Admin]" string to the original logging string and also add logging-time and other items I needed etc (similar to WebLogic or any other JAVA logging), this ensure that all logs would follow one standard. ... Here is the million dollar nuclear weapon:

Now, go into your Debugger window, at the bottom you will see a "search" window whereas it says "Filter", enter your string (example; "[Admin]"), press ENTER, and job done.

This way, you will only see the lines you like to see,

https://i.stack.imgur.com/KPYqD.jpg

Also useful when you like to filter out other components, example, for network communication I use more strings that I can filter later on.

In other words, the annoying lines of logs that has nothing to do with your app will always be there, but you choose not to see them using the above command which I hope solves the issue.

Hopefully a good day to all.

H


p
psobko

This solution has been working for me:

Run the app in the simulator Open the system log (⌘ + /)

This will dump out all of the debug data and also your NSLogs.

To filter just your NSLog statements:

Prefix each with a symbol, for example: NSLog(@"^ Test Log") Filter the results using the search box on the top right, "^" in the case above

This is what you should get:

https://i.stack.imgur.com/HbqrI.png