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How to execute a JavaScript function when I have its name as a string

I have the name of a function in JavaScript as a string. How do I convert that into a function pointer so I can call it later?

Depending on the circumstances, I may need to pass various arguments into the method too.

Some of the functions may take the form of namespace.namespace.function(args[...]).


L
Liam

Don't use eval unless you absolutely, positively have no other choice.

As has been mentioned, using something like this would be the best way to do it:

window["functionName"](arguments);

That, however, will not work with a namespace'd function:

window["My.Namespace.functionName"](arguments); // fail

This is how you would do that:

window["My"]["Namespace"]["functionName"](arguments); // succeeds

In order to make that easier and provide some flexibility, here is a convenience function:

function executeFunctionByName(functionName, context /*, args */) {
  var args = Array.prototype.slice.call(arguments, 2);
  var namespaces = functionName.split(".");
  var func = namespaces.pop();
  for(var i = 0; i < namespaces.length; i++) {
    context = context[namespaces[i]];
  }
  return context[func].apply(context, args);
}

You would call it like so:

executeFunctionByName("My.Namespace.functionName", window, arguments);

Note, you can pass in whatever context you want, so this would do the same as above:

executeFunctionByName("Namespace.functionName", My, arguments);

you know you don't need the whole "func" construct? "context.apply" alone is fine
Sure, I know that - but the way I wrote the function provides some clarity for those reading it that may not completely grok what is happening. I wrote this function realizing people reading it may need some help. I will provide an alternate though, since you asked...
Scratch that - the code is clear enough and those that know, know. If you are like me, and know what you are doing, you can just make such changes on your own if you used this code. Stack Overflow is for educating others, and I think my code is easier for the novice to understand. Thanks though!
Is there a situation when window["funcName"] would return undefined? That is the problem I'm having at the moment. The calling code and the function are defined in two separate js files. I tried adding them to the same file but that made no difference.
I think there's a problem here. When you call My.Namespace.functionName(), this will refer to the My.Namespace object. But when you call executeFunctionByName("My.Namespace.functionName", window), there's no way to get this to refer to the same thing. Maybe it should use the last namespace as the scope, or window if there are no namespaces. Or you could allow the user to specify the scope as an argument.
C
Community

Just thought I'd post a slightly altered version of Jason Bunting's very helpful function.

First, I have simplified the first statement by supplying a second parameter to slice(). The original version was working fine in all browsers except IE.

Second, I have replaced this with context in the return statement; otherwise, this was always pointing to window when the target function was being executed.

function executeFunctionByName(functionName, context /*, args */) {
    var args = Array.prototype.slice.call(arguments, 2);
    var namespaces = functionName.split(".");
    var func = namespaces.pop();
    for (var i = 0; i < namespaces.length; i++) {
        context = context[namespaces[i]];
    }
    return context[func].apply(context, args);
}

There is no check to see if "functionName" actually exists?
I think Mac's answer is underrated. I'm not an expert but it seems well thought out and robust.
C
Community

The answer to this other question shows you how to do that: Javascript equivalent of Python's locals()?

Basically, you can say

window["foo"](arg1, arg2);

or as many others have suggested, you can just use eval:

eval(fname)(arg1, arg2);

although this is extremely unsafe unless you're absolutely sure about what you're eval-ing.


the first form is far preferable
Only use eval as a last resort, when all else fails.
It is...but will it work with functions like this: x.y.z(args)?
@keiron: yes. see my answer below
R
Ruben Daddario

I think an elegant way of doing this is by defining your functions in a hash object. Then you can have a reference to those functions from the hash using the string. e.g.

var customObject = {
  customFunction: function(param){...}
};

Then you can call:

customObject['customFunction'](param);

Where customFunction will be a string matching a function defined in your object.

UPDATE

It seems that this answer was helpful for many fellow coders out there so here goes an updated version.

With ES6 you can additionally use Computed Property Names which will allow you to avoid magic strings.

const FunctionNames = Object.freeze({ FirstFunction: "firstFunction", SecondFunction: "secondFunction" }); ... var customObject = { [FunctionNames.FirstFunction]: function(param){...}, [FunctionNames.SecondFunction]: function(param){...} }; ... customObject[FunctionNames.FirstFunction](param);


@ibsenv, thank you for your comment to help me identify this response as the best. I created an array of function objects and in turn used that to create an array of deferred.promises. I put some sample code below. (I did not want to create a new reply and borrow Ruben's response.)
function getMyData(arrayOfObjectsWithIds) { var functionArray = arrayOfObjectsWithIds.map( function (value) { return {myGetDataFunction: MyService.getMyData(value.id)}; }) var promises = functionArray.map( function (getDataFunction) { var deferred =$q.defer(); getDataFunction.myGetDataFunction.success( function(data) { deferred.resolve(data) }). error( function (error) { deferred.reject(); }); return deferred.promise; }); $q.all(promises).then( function (dataArray) { //do stuff }) };
This works excellent I only add underscore/lodash for verify if its a function. And then run
C
Coley

Could you not just do this:

var codeToExecute = "My.Namespace.functionName()";
var tmpFunc = new Function(codeToExecute);
tmpFunc();

You can also execute any other JavaScript using this method.


works when even arguments are passed with the function
What about function return?
How is that different from eval("My.Namespace.functionName()");?
@PeterDenev just change the first line to var codeToExecute = "return My.Namespace.functionName()";
@developerbmw , here is answer stackoverflow.com/questions/4599857/…
n
nils petersohn

With ES6 you could to access class methods by name:

class X {
  method1(){
    console.log("1");
  }
  method2(){
    this['method1']();
    console.log("2");
  }
}
let x  = new X();
x['method2']();

the output would be:

1
2

Best javascript PURE ... God.. delete class not working and but its ok. Thanks!
This is the thing i was looking for from a long time. Thanks!
ES2015 has nothing to do here. You can achieve the same goal using pure objects, or prototype delegation via Object.create(). const myObj = { method1() { console.log('1') }, method2() { console.log('2') } } myObj['method1'](); // 1 myObj['method2'](); // 2
This is gold!!! I am surprised I have never thought of this before. Nice!!!
I also think this is the neatest way to achieve our goal.
a
annakata

Two things:

avoid eval, it's terribly dangerous and slow

secondly it doesn't matter where your function exists, "global" -ness is irrelevant. x.y.foo() can be enabled through x.y['foo']() or x['y']['foo']() or even window['x']['y']['foo'](). You can chain indefinitely like this.


but you can't do window['x.y.z']() to call x.y.z()
W
Wolfgang Kuehn

All the answers assume that the functions can be accessed through global scope (window). However, the OP did not make this assumption.

If the functions live in a local scope (aka closure) and are not referenced by some other local object, bad luck: You have to use eval() AFAIK, see dynamically call local function in javascript


Dude (or dudette), thank you so much for pointing that out! I thought I was going crazy for a second.
If it is in local object you can just do : localobject['function_name'](), same as window['function_name']()
Z
Zibri

Depending on where you are you can also use:

this["funcname"]();
self["funcname"]();
window["funcname"]();
top["funcname"]();
globalThis["funcname"]();

or, in nodejs

global["funcname"]()

Thank this answer it's possible do function callObjectMethod(obj,meth){ return (_v) => { obj[meth](_v) } }. For me this is useful to call some object method with a parameter coming via callback from external service. Hope this help someone else.
R
Rob W

You just need convert your string to a pointer by window[<method name>]. example:

var function_name = "string";
function_name = window[function_name];

and now you can use it like a pointer.


This seems to be a much safer way.
M
Mac

Here is my contribution to Jason Bunting's / Alex Nazarov's excellent answers, where I include error checking requested by Crashalot.

Given this (contrived) preamble:

a = function( args ) {
    console.log( 'global func passed:' );
    for( var i = 0; i < arguments.length; i++ ) {
        console.log( '-> ' + arguments[ i ] );
    }
};
ns = {};
ns.a = function( args ) {
    console.log( 'namespace func passed:' );
    for( var i = 0; i < arguments.length; i++ ) {
        console.log( '-> ' + arguments[ i ] ); 
    }
};
name = 'nsa';
n_s_a = [ 'Snowden' ];
noSuchAgency = function(){};

then the following function:

function executeFunctionByName( functionName, context /*, args */ ) {
    var args, namespaces, func;

    if( typeof functionName === 'undefined' ) { throw 'function name not specified'; }

    if( typeof eval( functionName ) !== 'function' ) { throw functionName + ' is not a function'; }

    if( typeof context !== 'undefined' ) { 
        if( typeof context === 'object' && context instanceof Array === false ) { 
            if( typeof context[ functionName ] !== 'function' ) {
                throw context + '.' + functionName + ' is not a function';
            }
            args = Array.prototype.slice.call( arguments, 2 );

        } else {
            args = Array.prototype.slice.call( arguments, 1 );
            context = window;
        }

    } else {
        context = window;
    }

    namespaces = functionName.split( "." );
    func = namespaces.pop();

    for( var i = 0; i < namespaces.length; i++ ) {
        context = context[ namespaces[ i ] ];
    }

    return context[ func ].apply( context, args );
}

will allow you to call a javascript function by name stored in a string, either namespaced or global, with or without arguments (including Array objects), providing feedback on any errors encountered (hopefully catching them).

The sample output shows how it works:

// calling a global function without parms
executeFunctionByName( 'a' );
  /* OUTPUT:
  global func passed:
  */

// calling a global function passing a number (with implicit window context)
executeFunctionByName( 'a', 123 );
  /* OUTPUT:
  global func passed:
  -> 123
  */

// calling a namespaced function without parms
executeFunctionByName( 'ns.a' );
  /* OUTPUT:
  namespace func passed:
  */

// calling a namespaced function passing a string literal
executeFunctionByName( 'ns.a', 'No Such Agency!' );
  /* OUTPUT:
  namespace func passed:
  -> No Such Agency!
  */

// calling a namespaced function, with explicit context as separate arg, passing a string literal and array 
executeFunctionByName( 'a', ns, 'No Such Agency!', [ 007, 'is the man' ] );
  /* OUTPUT:
  namespace func passed:
  -> No Such Agency!
  -> 7,is the man
  */

// calling a global function passing a string variable (with implicit window context)
executeFunctionByName( 'a', name );
  /* OUTPUT:
  global func passed:
  -> nsa
  */

// calling a non-existing function via string literal
executeFunctionByName( 'n_s_a' );
  /* OUTPUT:
  Uncaught n_s_a is not a function
  */

// calling a non-existing function by string variable
executeFunctionByName( n_s_a );
  /* OUTPUT:
  Uncaught Snowden is not a function
  */

// calling an existing function with the wrong namespace reference
executeFunctionByName( 'a', {} );
  /* OUTPUT:
  Uncaught [object Object].a is not a function
  */

// calling no function
executeFunctionByName();
  /* OUTPUT:
  Uncaught function name not specified
  */

// calling by empty string
executeFunctionByName( '' );
  /* OUTPUT:
  Uncaught  is not a function
  */

// calling an existing global function with a namespace reference
executeFunctionByName( 'noSuchAgency', ns );
  /* OUTPUT:
  Uncaught [object Object].noSuchAgency is not a function
  */

Dunno...it's a very good effort, that clear. But sounds like "too broad" to me...
Huh? SO is an question/answer/teaching platform. I'll gladly provide all the examples I can think of to hopefully convey illumination. To me, that's the point.
If you're eval'ing the functionName anyway, why not just use that?
This doesn't work for me. I have a namespaced function a.b.c.d where d is the function name. the call executeFunctionByName("a.b.c.d", window) fails on line that checks if( typeof context[ functionName ] !== 'function' ) because context - window - is defined, is an object and an array, but window['a.b.c.d'] doesn't exist as was identified as a problem in the accepted answer: window["My.Namespace.functionName"](arguments); // fail
A
Ahmet DAL

If you want to call a function of an object instead of a global function with window["functionName"]. You can do it like;

var myObject=new Object();
myObject["functionName"](arguments);

Example:

var now=new Date();
now["getFullYear"]()

d
dykstrad

BE CAREFUL!!!

One should try to avoid calling a function by string in JavaScript for two reasons:

Reason 1: Some code obfuscators will wreck your code as they will change the function names, making the string invalid.

Reason 2: It is much harder to maintain code that uses this methodology as it is much harder to locate usages of the methods called by a string.


Your answer convinced me to stop scrolling between answers and drop down the idea of calling a function using its name as a string, thank you, sir.
G
Gershom Maes

Here is my Es6 approach which enables you to call your function by it's name as string or it's function name and also enable you to pass different numbers of arguments to different types of functions:

function fnCall(fn, ...args) { let func = (typeof fn =="string")?window[fn]:fn; if (typeof func == "function") func(...args); else throw new Error(`${fn} is Not a function!`); } function example1(arg1){console.log(arg1)} function example2(arg1, arg2){console.log(arg1 + " and " + arg2)} function example3(){console.log("No arguments!")} fnCall("example1", "test_1"); fnCall("example2", "test_2", "test3"); fnCall(example3); fnCall("example4"); // should raise an error in console


a
abhishekisnot

Surprised to see no mention of setTimeout.

To run a function without arguments:

var functionWithoutArguments = function(){
    console.log("Executing functionWithoutArguments");
}
setTimeout("functionWithoutArguments()", 0);

To run function with arguments:

var functionWithArguments = function(arg1, arg2) {
    console.log("Executing functionWithArguments", arg1, arg2);
}
setTimeout("functionWithArguments(10, 20)");

To run deeply namespaced function:

var _very = {
    _deeply: {
        _defined: {
            _function: function(num1, num2) {
                console.log("Execution _very _deeply _defined _function : ", num1, num2);
            }
        }
    }
}
setTimeout("_very._deeply._defined._function(40,50)", 0);

This does not provide an answer to the question. To critique or request clarification from an author, leave a comment below their post - you can always comment on your own posts, and once you have sufficient reputation you will be able to comment on any post.
Please add an example of how would you call runMe with a few arguments.
@lexicore I voted for deletion in a review queue, because it does not clearly provide a substantial answer to the question and it is of little value on its own.
This method has potentially huge flaw, as it puts execution to end of rendering queue, thus making this call asynchronious
I like this answer, it seems to work for my requirements.
s
snnsnn

I don't think you need complicated intermediate functions or eval or be dependent on global variables like window:

function fun1(arg) {
  console.log(arg);
}

function fun2(arg) {
  console.log(arg);
}

const operations = {
  fun1,
  fun2
};

operations["fun1"]("Hello World");
operations.fun2("Hello World");

// You can use intermediate variables, if you like
let temp = "fun1";
operations[temp]("Hello World");

It will also work with imported functions:

// mode.js
export function fun1(arg) {
  console.log(arg);
}

export function fun2(arg) {
  console.log(arg);
}
// index.js
import { fun1, fun2 } from "./mod";

const operations = {
  fun1,
  fun2
};

operations["fun1"]("Hello World");
operations["fun2"]("Hello World");

Since it is using property access, it will survive minimization or obfuscation, contrary to some answers you will find here.


C
Community

So, like others said, definitely the best option is:

window['myfunction'](arguments)

And like Jason Bunting said, it won't work if the name of your function includes an object:

window['myobject.myfunction'](arguments); // won't work
window['myobject']['myfunction'](arguments); // will work

So here's my version of a function that will execute all functions by name (including an object or not):

my = { code : { is : { nice : function(a, b){ alert(a + "," + b); } } } }; guy = function(){ alert('awesome'); } function executeFunctionByName(str, args) { var arr = str.split('.'); var fn = window[ arr[0] ]; for (var i = 1; i < arr.length; i++) { fn = fn[ arr[i] ]; } fn.apply(window, args); } executeFunctionByName('my.code.is.nice', ['arg1', 'arg2']); executeFunctionByName('guy');


L
Leo Lanese
  let t0 = () => { alert('red0') }
  var t1 = () =>{ alert('red1') }
  var t2 = () =>{ alert('red2') }
  var t3 = () =>{ alert('red3') }
  var t4 = () =>{ alert('red4') }
  var t5 = () =>{ alert('red5') }
  var t6 = () =>{ alert('red6') }

  function getSelection(type) {
    var evalSelection = {
      'title0': t0,
      'title1': t1,
      'title2': t2,
      'title3': t3,
      'title4': t4,
      'title5': t5,
      'title6': t6,
      'default': function() {
        return 'Default';
      }
    };
    return (evalSelection[type] || evalSelection['default'])();
  }
  getSelection('title1');

A more OOP solution ...


B
Bradley Shrader

One more detail on Jason and Alex's posts. I found it helpful to add a default value to context. Just put context = context == undefined? window:context; at the beginning of the function. You can change window to whatever your preferred context is, and then you won't need to pass in the same variable each time you call this in your default context.


C
Cilan

To add to Jason Bunting's answer, if you're using nodejs or something (and this works in dom js, too), you could use this instead of window (and remember: eval is evil:

this['fun'+'ctionName']();

C
Community

There's a very similar thing in my code. I have a server-generated string which contains a function name which I need to pass as a callback for a 3rd party library. So I have a code that takes the string and returns a "pointer" to the function, or null if it isn't found.

My solution was very similar to "Jason Bunting's very helpful function" *, although it doesn't auto-execute, and the context is always on the window. But this can be easily modified.

Hopefully this will be helpful to someone.

/**
 * Converts a string containing a function or object method name to a function pointer.
 * @param  string   func
 * @return function
 */
function getFuncFromString(func) {
    // if already a function, return
    if (typeof func === 'function') return func;

    // if string, try to find function or method of object (of "obj.func" format)
    if (typeof func === 'string') {
        if (!func.length) return null;
        var target = window;
        var func = func.split('.');
        while (func.length) {
            var ns = func.shift();
            if (typeof target[ns] === 'undefined') return null;
            target = target[ns];
        }
        if (typeof target === 'function') return target;
    }

    // return null if could not parse
    return null;
}

v
vivek agarwal

Here's a bit robust and reusable solution I ended up implementing for one of my projects.

A FunctionExecutor Constructor Function

Usage:

let executor = new FunctionExecutor();
executor.addFunction(two)
executor.addFunction(three)

executor.execute("one");
executor.execute("three");

Obviously in the project the adding of all the functions that required to be called by name was done by a loop.

The function Executor:

function FunctionExecutor() {
  this.functions = {};

  this.addFunction = function (fn) {
    let fnName = fn.name;
    this.functions[fnName] = fn;
  }

  this.execute = function execute(fnName, ...args) {
    if (fnName in this.functions && typeof this.functions[fnName] === "function") {
      return this.functions[fnName](...args);
    }
    else {
      console.log("could not find " + fnName + " function");
    }
  }

  this.logFunctions = function () {
    console.log(this.functions);
  }
}

Example Usage:

function two() {
  console.log("two"); 
}

function three() {
  console.log("three");
}

let executor = new FunctionExecutor();
executor.addFunction(two)
executor.addFunction(three)

executor.execute("one");
executor.execute("three");

m
merqlove

There too some very helpful way.

http://devlicio.us/blogs/sergio_pereira/archive/2009/02/09/javascript-5-ways-to-call-a-function.aspx

var arrayMaker = {  
    someProperty: 'some value here',  
    make: function (arg1, arg2) {  
        return [ this, arg1, arg2 ];  
    },
    execute: function_name
};

M
Magnus Smith

I can't resist mentioning another trick, which helps if you have an unknown number of arguments that are also being passed as part of the string containing the function name. For example:

var annoyingstring = 'call_my_func(123, true, "blah")';

If your Javascript is running on a HTML page, all you need is an invisible link; you can pass a string into the onclick attribute, and the call the click method.

<a href="#" id="link_secret"><!-- invisible --></a>

$('#link_secret').attr('onclick', annoyingstring);
$('#link_secret').click();

Or create the <a> element at runtime.


Creative solution, but this will not work for object or array type arguments.
This is using eval under the hood... And really beating around the bush to do it
c
crazycrv

Easiest way is to access it like has element

window.ClientSideValidations.forms.location_form

is same as

window.ClientSideValidations.forms['location_form']

S
SimoAmi

People keep saying that eval is dangerous and evil because it can run any arbitrary code. However, if you use eval with a whitelisting approach, assuming you know all the possible function names that may need to be run in advance, then eval is no longer a security concern because the input is no longer arbitrary. Whitelisting is a good and frequent security pattern. Here's an example:

function runDynamicFn(fnName, ...args) { // can also be fed from a tightly controlled config const allowedFnNames = ['fn1', 'ns1.ns2.fn3', 'ns4.fn4']; return allowedFnNames.includes(fnName) ? eval(fnName)(...args) : undefined; } // test function: function fn1(a) { console.log('fn1 called with', a) } runDynamicFn('alert("got you!")') runDynamicFn('fn1', 'foo')


This is still a poor implementation in my opinion; it would be better to map the functions: let allowedFns = new Map(); allowedFns.set('fn1', fn1); allowedFns.set('ns1.ns2.fn3', ns1.ns2.fn3); .... If the usage of eval is safe, the problem can probably be solved without eval :-P
If you know all the function names, why not just create an array with the functions?
K
KingRider

Look basic:

var namefunction = 'jspure'; // String

function jspure(msg1 = '', msg2 = '') { 
  console.log(msg1+(msg2!=''?'/'+msg2:''));
} // multiple argument

// Results ur test
window[namefunction]('hello','hello again'); // something...
eval[namefunction] = 'hello'; // use string or something, but its eval just one argument and not exist multiple

Exist other type function is class and look example nils petersohn


C
Community

Thanks for the very helpful answer. I'm using Jason Bunting's function in my projects.

I extended it to use it with an optional timeout, because the normal way to set a timeout wont work. See abhishekisnot's question

function executeFunctionByName(functionName, context, timeout /*, args */ ) { var args = Array.prototype.slice.call(arguments, 3); var namespaces = functionName.split("."); var func = namespaces.pop(); for (var i = 0; i < namespaces.length; i++) { context = context[namespaces[i]]; } var timeoutID = setTimeout( function(){ context[func].apply(context, args)}, timeout ); return timeoutID; } var _very = { _deeply: { _defined: { _function: function(num1, num2) { console.log("Execution _very _deeply _defined _function : ", num1, num2); } } } } console.log('now wait') executeFunctionByName("_very._deeply._defined._function", window, 2000, 40, 50 );


P
PeterM

There are several executeByName functions here which works fine, unless name contains square brackets - issue I ran into - as I have dynamically generated names. So above functions will fail on names like

app.widget['872LfCHc']['toggleFolders']

As a remedy, I've made function to take this into account too, maybe someone will find it usefull:

Generated from CoffeeScript:

var executeByName = function(name, context) {
  var args, func, i, j, k, len, len1, n, normalizedName, ns;
  if (context == null) {
    context = window;
  }
  args = Array.prototype.slice.call(arguments, 2);
  normalizedName = name.replace(/[\]'"]/g, '').replace(/\[/g, '.');
  ns = normalizedName.split(".");
  func = context;
  for (i = j = 0, len = ns.length; j < len; i = ++j) {
    n = ns[i];
    func = func[n];
  }
  ns.pop();
  for (i = k = 0, len1 = ns.length; k < len1; i = ++k) {
    n = ns[i];
    context = context[n];
  }
  if (typeof func !== 'function') {
    throw new TypeError('Cannot execute function ' + name);
  }
  return func.apply(context, args);
}

For better readability check also CoffeeScript version:

executeByName = (name, context = window) ->
    args = Array.prototype.slice.call(arguments, 2)
    normalizedName = name.replace(/[\]'"]/g, '').replace(/\[/g, '.')
    ns = normalizedName.split "."
    func = context
    for n, i in ns
        func = func[n]

    ns.pop()
    for n, i in ns
        context = context[n];
    if typeof func != 'function'
        throw new TypeError 'Cannot execute function ' + name
    func.apply(context, args)

S
Suat Atan PhD

You can call javascript function within the eval("functionname as string") either. Like below: (eval is pure javascript function)

function testfunc(){
    return "hello world";
}

$( document ).ready(function() {

     $("div").html(eval("testfunc"));
});

Working example: https://jsfiddle.net/suatatan/24ms0fna/4/


This Works fine and its so simple
And also really slow.