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How do I convert a float number to a whole number in JavaScript?

I'd like to convert a float to a whole number in JavaScript. Actually, I'd like to know how to do BOTH of the standard conversions: by truncating and by rounding. And efficiently, not via converting to a string and parsing.

If you didn't know it, all numbers in javascript are floats. From the specification:
4.3.20 Number Type: The type Number is a set of values representing numbers. In ECMAScript, the set of values represents the doubleprecision 64-bit format IEEE 754 values including the special “Not-a-Number” (NaN) values, positive infinity, and negative infinity.
Yes, Javascript does not have a distinct "integer" type, but it is still not uncommon to need to do this conversion. For instance, in my application users typed in a number (possibly including cents). I had to truncate the cents and display w/ commas. Step 1 was to convert to int.
also useful: speed comparison of all methods jsperf.com/math-floor-vs-math-round-vs-parseint/33
@karl: If I'm accepting input into a field, I might be able to control what characters I accept, but I could be doing all kinds of processing in Javascript, not just accepting user input. Even then I might want it for things like supporting paste.

Z
Zsolt Meszaros
var intvalue = Math.floor( floatvalue );
var intvalue = Math.ceil( floatvalue ); 
var intvalue = Math.round( floatvalue );

// `Math.trunc` was added in ECMAScript 6
var intvalue = Math.trunc( floatvalue );

Math object reference

Examples

Positive

// value=x        //  x=5          5<x<5.5      5.5<=x<6  

Math.floor(value) //  5            5            5
Math.ceil(value)  //  5            6            6
Math.round(value) //  5            5            6
Math.trunc(value) //  5            5            5
parseInt(value)   //  5            5            5
~~value           //  5            5            5
value | 0         //  5            5            5
value >> 0        //  5            5            5
value >>> 0       //  5            5            5
value - value % 1 //  5            5            5

Negative

// value=x        // x=-5         -5>x>=-5.5   -5.5>x>-6

Math.floor(value) // -5           -6           -6
Math.ceil(value)  // -5           -5           -5
Math.round(value) // -5           -5           -6
Math.trunc(value) // -5           -5           -5
parseInt(value)   // -5           -5           -5
value | 0         // -5           -5           -5
~~value           // -5           -5           -5
value >> 0        // -5           -5           -5
value >>> 0       // 4294967291   4294967291   4294967291
value - value % 1 // -5           -5           -5

Positive - Larger numbers

// x = Number.MAX_SAFE_INTEGER/10 // =900719925474099.1

// value=x            x=900719925474099    x=900719925474099.4  x=900719925474099.5
           
Math.floor(value) //  900719925474099      900719925474099      900719925474099
Math.ceil(value)  //  900719925474099      900719925474100      900719925474100
Math.round(value) //  900719925474099      900719925474099      900719925474100
Math.trunc(value) //  900719925474099      900719925474099      900719925474099
parseInt(value)   //  900719925474099      900719925474099      900719925474099
value | 0         //  858993459            858993459            858993459
~~value           //  858993459            858993459            858993459
value >> 0        //  858993459            858993459            858993459
value >>> 0       //  858993459            858993459            858993459
value - value % 1 //  900719925474099      900719925474099      900719925474099

Negative - Larger numbers

// x = Number.MAX_SAFE_INTEGER/10 * -1 // -900719925474099.1

// value = x      // x=-900719925474099   x=-900719925474099.5 x=-900719925474099.6

Math.floor(value) // -900719925474099     -900719925474100     -900719925474100
Math.ceil(value)  // -900719925474099     -900719925474099     -900719925474099
Math.round(value) // -900719925474099     -900719925474099     -900719925474100
Math.trunc(value) // -900719925474099     -900719925474099     -900719925474099
parseInt(value)   // -900719925474099     -900719925474099     -900719925474099
value | 0         // -858993459           -858993459           -858993459
~~value           // -858993459           -858993459           -858993459
value >> 0        // -858993459           -858993459           -858993459
value >>> 0       //  3435973837           3435973837           3435973837
value - value % 1 // -900719925474099     -900719925474099     -900719925474099

As mentioned in another answer, a negative-safe truncate can be done using var intValue = ~~floatValue;. If the notation is too obscure for your tastes, just hide it in a function: function toInt(value) { return ~~value; }. (This also converts strings to integers, if you care to do so.)
Would upvote if this answer had example input/output.
Regarding the comment ~~ limits the value to 32 bit signed integers, while Math.floor/ceil/round can handle up to 53-bit (Number.MAX_SAFE_INTEGER 9007199254740991). This is mentioned in the answer below, but it is worth repeating here for those reading these comments.
Read from below in several places: Math.trunc(val); Comment because this is the accepted answer
Does not work with exact precision for values like 2.3 - 2.3 % 1
N
Nick.T

Bitwise OR operator

A bitwise or operator can be used to truncate floating point figures and it works for positives as well as negatives:

function float2int (value) {
    return value | 0;
}

Results

float2int(3.1) == 3
float2int(-3.1) == -3
float2int(3.9) == 3
float2int(-3.9) == -3

Performance comparison?

I've created a JSPerf test that compares performance between:

Math.floor(val)

val | 0 bitwise OR

~~val bitwise NOT

parseInt(val)

that only works with positive numbers. In this case you're safe to use bitwise operations well as Math.floor function.

But if you need your code to work with positives as well as negatives, then a bitwise operation is the fastest (OR being the preferred one). This other JSPerf test compares the same where it's pretty obvious that because of the additional sign checking Math is now the slowest of the four.

Note

As stated in comments, BITWISE operators operate on signed 32bit integers, therefore large numbers will be converted, example:

1234567890  | 0 => 1234567890
12345678901 | 0 => -539222987

@FabioPoloni: yes super simple and seems that bitwise operators are the fastest. Especially the OR operator is always the fastest often matched by NOT and Math operations although Math operations are the slowest when you have to support negative numbers as well, because it adds an additional check of number sign.
@thefourtheye: All bitwise operations except unsigned right shift, work on signed 32-bit integers. Therefore using bitwise operations on floating point values will convert them to an integer stripping off digits after decimal point.
If you just need it for positive numbers, Math.floor() is faster (at least according to my running of your first JSPerf test on Google Chrome, version 30.0.1599.101), more robust (because it doesn't depend on how numbers are represented in bits, which may change and possibly break this bitwise solution), and most importantly, more explicit.
Note that the bitwise operators operate on 32 bit numbers. They won't work for numbers too large to fit in 32 bits.
~~ is better because it's a unary operator. 4.2|0+4 equals 4 but ~~4.2+4 equals 8
J
Jackson

Note: You cannot use Math.floor() as a replacement for truncate, because Math.floor(-3.1) = -4 and not -3 !!

A correct replacement for truncate would be:

function truncate(value)
{
    if (value < 0) {
        return Math.ceil(value);
    }

    return Math.floor(value);
}

That depends on the desired behavior for negative numbers. Some uses need negative numbers to map to the more negative value (-3.5 -> -4) and some require them to map to the smaller integer (-3.5 -> -3). The former is normally called "floor". The word "truncate" is often used to describe either behavior. In my case, I was only going to feed it negative numbers. But this comment is a useful warning for those who DO care about negative number behavior.
@mcherm: Then they do not seem to understand the term "truncate" correctly. Truncate does exactly as its name implies: it truncates digits. It is never (in the general sense) equivalent to floor or ceil. en.wikipedia.org/wiki/Truncation
Math.trunc(value) was added in ECMAScript 6
floor rounds towards -infinity, truncate rounds towards zero. (ceil rounds towards +infinity).
b
brad

A double bitwise not operator can be used to truncate floats. The other operations you mentioned are available through Math.floor, Math.ceil, and Math.round.

> ~~2.5
2
> ~~(-1.4)
-1

More details courtesy of James Padolsey.


This is probably a bad thing to do for production code (since it's obscure) but it was exactly what I needed for code-golfing my <canvas> font rendering engine in JS. Thank you!
This can also be accomplished with n | 0.
Note that either method (~~n or n|0) only work on numbers up to 2^31-1, or 2147483647. 2147483648 or higher will return an incorrect result; for example, 2147483647|0 returns -2147483648, and 4294967295|0 returns -1, which is almost definitely not what you want.
J
JP Silvashy

For truncate:

var intvalue = Math.floor(value);

For round:

var intvalue = Math.round(value);

Math.floor does not truncate negative values. See answer above. Otherwise nice answer.
If you're interested in performance I've put a small test case here: jsperf.com/dsafdgdfsaf/2 (var | 0 wins here).
G
Graeme Wicksted

You can use the parseInt method for no rounding. Be careful with user input due to the 0x (hex) and 0 (octal) prefix options.

var intValue = parseInt(floatValue, 10);

EDIT: as a warning (from the comments section), please be aware that certain numeric values will be converted to their exponent form such as 1e21 which results in the incorrect decimal representation of "1"


This is actually helpful when you just want the integer part of a decimal, without rounding up or down, which is what .round, .ceil, and .floor all do.
...even when simply truncating this seems to be the slowest method. jsperf.com/float-to-int-conversion-comparison
Always pass the 2nd value to parseInt to specify what base you're expecting. So, parseInt(floatValue, 10) to always get base 10.
Though this is old, this question seems to be one that's quite often asked, so I'll put this here as a warning. If the value would be represented using "e" notation because of its size, it will just result in one digit, not what is expected. For example, parseInt(1000000000000000000000, 10); results in 1, not 1 000 000 000 000 000 000 000. Anyway, the question explicitly did not want "converting to a string and parsing", though that's relatively minor... ;)
@Qantas94Heavy The reason for this behaviour, is because parseInt() expects a string not a number as its first parameter. When you pass this integer, it is converted to 1e21 and then parseInt parses the string 1e21, which results in 1.
P
Peter Mortensen

Bit shift by 0 which is equivalent to division by 1

// >> or >>>
2.0 >> 0; // 2
2.0 >>> 0; // 2

Small note: >> 0 seems to only work for integers < 2^31-1, and >>> 0 for integers < 2^32-1. This returns 0 for larger values
@RomualdBrunet, yes, JavaScript clearly defines all the bitwise operations as operating on 32 bit numbers. That's in the specs.
This works as Javascript does bitwise operations only with 32bit (signed) integers as stated in an answer above. So any bit-operation that seems to do nothing (like a shift for 0, OR with 0, AND with 1, double NOT) still needs Javascript interpreter to convert the value to 32bit int.
B
Boris Verkhovskiy

In your case, when you want a string in the end (in order to insert commas), you can also just use the Number.toFixed() function, however, this will perform rounding.


R
Ran Marciano

One more possible way — use XOR operation:

console.log(12.3 ^ 0); // 12 console.log("12.3" ^ 0); // 12 console.log(1.2 + 1.3 ^ 0); // 2 console.log(1.2 + 1.3 * 2 ^ 0); // 3 console.log(-1.2 ^ 0); // -1 console.log(-1.2 + 1 ^ 0); // 0 console.log(-1.2 - 1.3 ^ 0); // -2

Priority of bitwise operations is less then priority of math operations, it's useful. Try on https://jsfiddle.net/au51uj3r/


R
Ran Marciano

To truncate:

// Math.trunc() is part of the ES6 spec console.log(Math.trunc( 1.5 )); // returns 1 console.log(Math.trunc( -1.5 )); // returns -1 // Math.floor( -1.5 ) would return -2, which is probably not what you wanted

To round:

console.log(Math.round( 1.5 )); // 2 console.log(Math.round( 1.49 )); // 1 console.log(Math.round( -1.6 )); // -2 console.log(Math.round( -1.3 )); // -1


J
Juliane Holzt

There are many suggestions here. The bitwise OR seems to be the simplest by far. Here is another short solution which works with negative numbers as well using the modulo operator. It is probably easier to understand than the bitwise OR:

intval = floatval - floatval%1;

This method also works with high value numbers where neither '|0' nor '~~' nor '>>0' work correctly:

> n=4294967295;
> n|0
-1
> ~~n
-1
> n>>0
-1
> n-n%1
4294967295

If you refer to another answer, please either add a reference to it or shortly sketch its idea.
p
pk_code

//Convert a float to integer Math.floor(5.95) //5 Math.ceil(5.95) //6 Math.round(5.4) //5 Math.round(5.5) //6 Math.trunc(5.5) //5 //Quick Ways console.log(5.95| 0) console.log(~~5.95) console.log(5.95 >> 0) //5


S
Sahil Thummar

Math.floor() function returns the largest integer less than or equal to a given number. console.log('Math.floor : ', Math.floor(3.5)); console.log('Math.floor : ', Math.floor(-3.5)); Math.ceil() function always rounds a number up to the next largest integer. console.log('Math.ceil : ', Math.ceil(3.5)); console.log('Math.ceil : ', Math.ceil(-3.5)); Math.round() function returns the value of a number rounded to the nearest integer. console.log('Math.round : ', Math.round(3.5)); console.log('Math.round : ', Math.round(-3.5)); Math.trunc() function returns the integer part of a number by removing any fractional digits. console.log('Math.trunc : ', Math.trunc(3.5)); console.log('Math.trunc : ', Math.trunc(-3.5));


A
Alireza

If look into native Math object in JavaScript, you get the whole bunch of functions to work on numbers and values, etc...

Basically what you want to do is quite simple and native in JavaScript...

Imagine you have the number below:

const myValue = 56.4534931;

and now if you want to round it down to the nearest number, just simply do:

const rounded = Math.floor(myValue);

and you get:

56

If you want to round it up to the nearest number, just do:

const roundedUp = Math.ceil(myValue);

and you get:

57

Also Math.round just round it to higher or lower number depends on which one is closer to the flot number.

Also you can use of ~~ behind the float number, that will convert a float to a whole number.

You can use it like ~~myValue...


Plase be careful with the ~~ because if the number is larger than the int 32 limit, it will change the value to the int 32 limit value.
K
Kamil Kiełczewski

Performance

Today 2020.11.28 I perform tests on MacOs HighSierra 10.13.6 on Chrome v85, Safari v13.1.2 and Firefox v80 for chosen solutions.

Results

for all browsers all solutions (except B and K) gives very similar speed results

solutions B and K are slow

https://i.stack.imgur.com/XaaEe.png

Details

I perform test case which you can run HERE

Below snippet presents differences between solutions A B C D E F G H I J K L

function A(float) { return Math.trunc( float ); } function B(float) { return parseInt(float); } function C(float) { return float | 0; } function D(float) { return ~~float; } function E(float) { return float >> 0; } function F(float) { return float - float%1; } function G(float) { return float ^ 0; } function H(float) { return Math.floor( float ); } function I(float) { return Math.ceil( float ); } function J(float) { return Math.round( float ); } function K(float) { return float.toFixed(0); } function L(float) { return float >>> 0; } // --------- // TEST // --------- [A,B,C,D,E,F,G,H,I,J,K,L] .forEach(f=> console.log(`${f.name} ${f(1.5)} ${f(-1.5)} ${f(2.499)} ${f(-2.499)}`)) This snippet only presents functions used in performance tests - it not perform tests itself!

And here are example results for chrome

https://i.stack.imgur.com/d3u3C.png


Z
Zach Jensz

If you want a rounded off answer on the downward side:

var intvalue = Math.floor( floatvalue );
var integer = Math.floor(4.56);
Answer = 4

If you want to round off upwards:

var intvalue = Math.ceil( floatvalue );
Answeer would be = 5

C
Community

I just want to point out that monetarily you want to round, and not trunc. Being off by a penny is much less likely, since 4.999452 * 100 rounded will give you 5, a more representative answer.

And on top of that, don't forget about banker's rounding, which is a way to counter the slightly positive bias that straight rounding gives -- your financial application may require it.

Gaussian/banker's rounding in JavaScript


J
Jameel Grand

If you are using angularjs then simple solution as follows In HTML Template Binding

{{val | number:0}}

it will convert val into integer

go through with this link docs.angularjs.org/api/ng/filter/number