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How do I completely rename an Xcode project (i.e. inclusive of folders)?

I have a project named XXX. I want to rename this project to YYY.

Note that XXX is an extremely common term (for e.g. "data", or simply "project"), and thus a simple RegEx search-and-replace is not possible, out of risk of corrupting the project configuration files.

My current project directory contains the following items:

XXX

XXXTests

XXX.xcodeproj

and I want to rename them to:

YYY

YYYTests

YYY.xcodeproj

... respectively, with the necessary changes being reflected in my project file.

How can I accomplish this without having to manually create and populate a new project?

Possible duplicate of Rename xcode project
Also asked and answered here stackoverflow.com/questions/17744319/… with 200 up votes on the answer
also asked and answered here stackoverflow.com/questions/8262613/… with 189 up votes both posts are still relevant in Xcode 7
If you just want to rename the app icon name, check this answer stackoverflow.com/questions/238980/…

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nishanthshanmugham

Step 1 - Rename the project

Click on the project you want to rename in the "Project navigator" in the left panel of the Xcode window. In the right panel, select the "File inspector", and the name of your project should be found under "Identity and Type". Change it to your new name. When the dialog asks whether to rename or not rename the project's content items, click "Rename". Say yes to any warning about uncommitted changes.

Step 2 - Rename the scheme

At the top middle of the window, to the left of the active device/simulator, there is a scheme for your product under its old name; click & hold on it, then choose "Manage Schemes…". Click on the old name in the scheme (similar to renaming files in Xcode) and it will become editable; change the name and click "Close".

Step 3 - Rename the folder with your assets

Quit Xcode. Rename the master folder that contains all your project files. In the correctly-named master folder, beside your newly-named .xcodeproj file, there is probably a wrongly-named OLD folder containing your source files. Rename the OLD folder to your new name (if you use Git, instead, you could run git mv oldname newname to change the name, so that Git recognizes this is a move, rather than deleting/adding new files). Re-open the project in Xcode. If you see a warning "The folder OLD does not exist", dismiss the warning. The source files in the renamed folder will have red names because the path to them has broken. In the "Project navigator" in the left-hand panel, click on the top-level folder representing the OLD folder you renamed. In the right-hand panel, under "Identity and Type", change the "Name" field from the OLD name to the new name. Just below that field is a "Location" menu. If the full path has not corrected itself, click on the nearby folder icon and choose the renamed folder. You may have to perform this fix for each source file if the links to them remain broken.

Step 4 - Rename the Build plist data

Click on the project in the "Project navigator" on the left, and in the main panel select "Build Settings". Search for "plist" in the settings. In the Packaging section, you will see fields for Info.plist and Product Bundle Identifier. If there is a file name entered in Info.plist, update it (it may have been updated automatically in Step 1). Do the same for Product Bundle Identifier, unless it is utilizing the ${PRODUCT_NAME} variable. In that case, search for "product" in the settings and update Product Name. If Product Name is based on ${TARGET_NAME}, click on the actual target item in the TARGETS list on the left of the settings pane and edit it, and all related settings will update immediately. Search the settings for "prefix" and ensure that Prefix Header's path is also updated to the new name. If you use SwiftUI, search for "Development Assets" and update the path. Enclose in double-quotes ("") quotes if the path contains a space ( ). If you have an entitlements file, search for "signing" and update Code Signing Entitlements. Accordingly, rename the actual entitlements file in the Project Navigator also. (Side note: In Xcode 13 entitlements files have a yellow checkmark icon in the Project Navigator; you may have created one if e.g. you use shared containers/App Groups.)

Step 5 - Repeat step 3 for tests (if you have them)

Step 6 - Repeat step 3 for core data if its name matches project name (if you have it)

Step 7 - Clean and rebuild your project

Command + Shift + K to clean Command + B to build


You are able to change the name of project but the folders names are still the same. Do you know how to change those
Thanks! for Xcode 8, the entitlements file should be renamed manually.
When doing step 3 part 2 (renaming the folder), if you're using git, I recommend git mv oldname newname, that way git will recognize that it was a move, not deleting and adding all your files.
perfect, works perfectly in Xcode 8.2, just one thing to point out here while editing the scheme if clicking on the scheme name once doesn't make it editable then select the scheme and hit return key this will make the scheme name editable.
Don't forget to find & replace other instances of your old project name.
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Peter Mortensen

To add to luke-west's excellent answer:

When using CocoaPods

After step 2:

Quit Xcode. In the master folder, rename OLD.xcworkspace to NEW.xcworkspace.

After step 4:

In Xcode: choose and edit Podfile from the project navigator. You should see a target clause with the OLD name. Change it to NEW. Quit Xcode. In the project folder, delete the OLD.podspec file. rm -rf Pods/ Run pod install. Open Xcode. Click on your project name in the project navigator. In the main pane, switch to the Build Phases tab. Under Link Binary With Libraries, look for libPods-OLD.a and delete it. If you have an objective-c Bridging header go to Build settings and change the location of the header from OLD/OLD-Bridging-Header.h to NEW/NEW-Bridging-Header.h Clean and run.


Using Xcode 8.3.2 I had to use cocoapods-deintegrate and reinstall all pods to run the project with the new name.
@SteffenK is there a differemce between that method and rm -rf Pods/ ? Considering that you've done all the other steps?
@Vaiden thank you so much for the extra clarity when working with CocoaPods! The process did create a second reference, which was strange, but after removing it everything was working perfectly! Thanks again! :)
Could somebody tell me where I can find the OLD.podspec file that is mentioned in this answer? In my project I got a few files like 'Podfile'/'Podfile.lock'/'Pods.xcodeproj' and I got an empty folder named 'Local Podspecs', but I cannot find an .podspec file
You only need a podspec file when you are distributing/planning to distribute your project as a Cocoapod. If you did that, you'd likely know, so I suppose you have no podspec, @codeDude
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Peter Mortensen

A quicker solution using shell commands (works with CocoaPods too):

Please cd to a non-Git repository before proceeding ⚠️

Step 1 - Prerequisites

Copy your original project folder to a temporary /NewProjectFolder Outside your Git repository. ⚠️ changes to .git could corrupt your git index 💥 ☠

Step 2 - Open Terminal

Now we're going to rename the project from oldName to NewProject.

Close Xcode.

Go to your /NewProjectFolder. cd /Path/to/your/NewProjectFolder

Install the extra tools needed. brew install rename ack

Rename the files and directories containing the source string. You’ll need to run this command twice, because directories will be renamed first, then files and directories inside those will be renamed on the next iteration. find . -name 'oldName*' -print0 | xargs -0 rename --subst-all 'oldName' 'NewProject'

Check if all the files containing the source string are renamed. You should see empty output. find . -name 'oldName*'

Replace all occurrences of the string in all files. ack --literal --files-with-matches 'oldName' --print0 | xargs -0 sed -i '' 's/oldName/NewProject/g'

Check if all occurrences of the string in all files were replaced. You should see empty output. ack --literal 'oldName'

Run pod install

Add NewProjectFolder to your repository.

You are done!


Thanks for this I found it useful. When copying and pasting commands like this I prefer it if the work can be minimised so an example name of "YourNewAmazingProjectName" is overkill, just use "example" as it prolongs the life of my delete key.
@LpLrich thank you for your suggestion, I've just updated my answer.
The main folder was renamed but I'm not seeing any other directories or files renamed, any suggestions?
@EthanParker you need to run find . -name 'oldName*' -print0 | xargs -0 rename --subst-all 'oldName' 'ExampleName' twice, files and directories inside the main folders will be renamed on the second iteration.
I used coreData in my project and i had to run this command not twice but three times.
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Peter Mortensen

Xcode 11.0+.

It's really simple now. Just go to Project Navigator, the left panel of the Xcode window. Press Enter to make it active for rename, just like you change the folder name.

https://i.stack.imgur.com/GOJUe.png

Just change the new name here, and Xcode will ask you for renaming other pieces of stuff.

https://i.stack.imgur.com/VNXYn.png

Tap on Rename here and you are done.

If you are confused about your root folder name, like why it's not changed, well it's just a folder. It is just renamed it with a new name.

https://i.stack.imgur.com/s8D6B.png


When I try to rename it says "Couldn't rename"
@bikram might be some obstacle while refactoring the project name. can't figure out without checking the actual project in hand. normally it works fine every time.
@KiranJasvanee the build fails when I rename the root directory. But it succeeds when I keep it as its old name. Everything else works fine though.
You might also have to point your target(s) to the new info.plist location.
This "simple" solution failed miserably for me. It moved files to the wrong places, deleted others, failed to change many settings. I had to go in by hand and fix all the issues. NOT RECOMMENDED.
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Peter Mortensen

There is a GitHub project called Xcode Project Renamer:

It should be executed from inside root of Xcode project directory and called with two string parameters: $OLD_PROJECT_NAME & $NEW_PROJECT_NAME Script goes through all the files and directories recursively, including Xcode project or workspace file and replaces all occurrences of $OLD_PROJECT_NAME string with $NEW_PROJECT_NAME string (both in each file's name and content).

Don't forget to backup your project!

Xcode Project Renamer


This is not useful for beginners all it does is corrupt my main project file also it not remove script using below commands i end by waste time. $ rm rename.swift
Please don't go after shortcuts.
@peter-walter you should always backup your data before such operations.
This worked like a charm. The only thing missing is that you need to run pod install after running the script.
Wow was this easy!
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itsmcgh

Extra instructions when following @Luke-West's + @Vaiden's solutions:

If your scheme has not changed (still showing my mac) on the top left next to the stop button:

Click NEWLY created Project name (next to stop button) > Click Edit Schemes > Build (left hand side) > Remove the old target (will say it's missing) and replace with the NEWLY named project under NEWLY named project logo

Also, I did not have to use step 3 of @Vaiden's solution. Just running rm -rf Pods/ in terminal got rid of all old pod files

I also did not have to use step 9 in @Vaiden's solution, instead I just removed the OLD project named framework under Link Binary Libraries (the NEWLY named framework was already there)

So the updated steps would be as follows:

Step 1 - Rename the project

If you are using cocoapods in your project, close the workspace, and open the XCode project for these steps. Click on the project you want to rename in the "Project navigator" on the left of the Xcode view. On the right select the "File inspector" and the name of your project should be in there under "Identity and Type", change it to the new name. Click "Rename" in a dropdown menu

Step 2 - Rename the Scheme

In the top bar (near "Stop" button), there is a scheme for your OLD product, click on it, then go to "Manage schemes" Click on the OLD name in the scheme, and it will become editable, change the name Quit XCode. In the master folder, rename OLD.xcworkspace to NEW.xcworkspace.

Step 3 - Rename the folder with your assets

Quit Xcode In the correctly named master folder, there is a newly named xcodeproj file with the the wrongly named OLD folder. Rename the OLD folder to your new name Reopen the project, you will see a warning: "The folder OLD does not exist", dismiss the warning In the "Project navigator" on the left, click the top level OLD folder name In Utilities pane under "Identity and type" you will see the "Name" entry, change this from the OLD to the new name Just below there is a "Location" entry. Click on a folder with the OLD name and chose the newly renamed folder

Step 4 - Rename the Build plist data

Click on the project in the "Project navigator" on the left, in the main panel select "Build Settings" Search for "plist" in this section Under packaging, you will see Info.plist, and Product bundle identifier Rename the top entry in Info.plist Do the same for Product Identifier

Step 5 Handling Podfile

In XCode: choose and edit Podfile from the project navigator. You should see a target clause with the OLD name. Change it to NEW. Quit XCode. In terminal, cd into project directory, then: pod deintegrate Run pod install. Open XCode. Click on your project name in the project navigator. In the main pane, switch to the Build Phases tab. Under Link Binary With Libraries, look for the OLD framework and remove it (should say it is missing) The NEWLY named framework should already be there, if not use the "+" button at the bottom of the window to add it If you have an objective-c Bridging header go to Build settings and change the location of the header from OLD/OLD-Bridging-Header.h to NEW/NEW-Bridging-Header.h Clean and run.

You should be able to build with no errors after you have followed all of the steps successfully


For Step 5.3 instead of rm-rf Pods/ a cleaner way is to run pod deintegrate which removes all traces of CocoaPods from your Xcode project but leaves your Podfile intact.
This rules. It provided the foundation for me to merge an Ionic app with an existing iOS app.
You really should recommend pod deintegrate as a safer alternative to rm -rf Pods. It's only a space away from being a disaster.
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Peter Mortensen

To change the project name;

Select your project in the Project navigator. In the Identity and Type section of the File inspector, enter a new name into the Name field. Press Return. A dialog is displayed, listing the items in your project that can be renamed. The dialog includes a preview of how the items will appear after the change. To selectively rename items, disable the checkboxes for any items you don’t want to rename. To rename only your app, leave the app selected and deselect all other items. Press "Rename"


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CristianMoisei

Aside from all the steps Luke and Vaiden recommended, I also had to rename all the customModule properties in my Storyboard to match the new name, and this has to be case sensitive.


the only person who has ever mentioned this!
NOTE you can do this IN INTERFACE BUILDER, by just sort of "re-clicking" on the field. It will then correctly "re-default" to your new project name.
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Alexander

Adding to the accepted answer by Luke West. If you have any entitlements:

Close Xcode Change the entitlements filename Go into Xcode, select the entitlements file should be highlighted red, in the File inspector select the Folder icon and select your renamed file. Go into Build Settings, and search "entitlements" and update the folder name and file name for the entitlement. Clean and rebuild


I faced following issue after following steps given by you, Verify the value of the CODE_SIGN_ENTITLEMENTS build setting for target "Smartify" is correct and that the file exists on disk.
Double check the that Build Settings is pointing to the correct location for the Entitlements file. Clean and rebuild
h
helpinghand

One more thing to note that I don't think has been noted yet is if you are using CoreData objects along with a lazy persistentContainer in the AppDelegate file (or anywhere else), you may get an error saying NSManagedObjectContext is nil (or something along those lines). Change the name for any NSPersistentContainer to use the NEW app name. That should fix the issue! If not, according to this old SO post the solution is to delete your old .xcdatamodeld file and create a new one adding back all the entities again.


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mairo

I find helpful few simple steps I found on web:

in Finder change project's folder name open project/select project file in Xcode navigator/show the file inspector/under Identity and Type change Name as per your preference/Enter/wait few seconds till pop-up window appears/click rename/again wait few seconds - do not push OK/ select folder under project file in Xcode navigator/show the file inspector/under Identity and Type change name as per your preference/Enter/wait few secont till file under project file in Xcode nagivator changes its name in Xcode project status bar click on the project name (it appears when you hover over the beginning of line)/choose Manage schemes...till "Autocreate schemes" window shows up/2x click on project name under scheme column/enter/close "Autocreate schemes" window select project file in Xcode navigator/inXcode editor ~ interface builder area choose tab "Build setting"/in filter type the previous name of your project/click enter/in the line(s) where the previous name of your project appears within the root(s) - just change it to new name voala that's it


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Mizanur Rahman

If its react native what you can do is: You can change the name attribute in package.json, run react-native upgrade, and just let react overwrite the android/ios files. Don't overwrite your index files if there is unsaved code, however.