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Background thread with QThread in PyQt

I have a program which interfaces with a radio I am using via a gui I wrote in PyQt. Obviously one of the main functions of the radio is to transmit data, but to do this continuously, I have to loop the writes, which causes the gui to hang. Since I have never dealt with threading, I tried to get rid of these hangs using QCoreApplication.processEvents(). The radio needs to sleep between transmissions, though, so the gui still hangs based on how long these sleeps last.

Is there a simple way to fix this using QThread? I have looked for tutorials on how to implement multithreading with PyQt, but most of them deal with setting up servers and are much more advanced than I need them to be. I honestly don't even really need my thread to update anything while it is running, I just need to start it, have it transmit in the background, and stop it.


N
Neil G

I created a little example that shows 3 different and simple ways of dealing with threads. I hope it will help you find the right approach to your problem.

import sys
import time

from PyQt5.QtCore import (QCoreApplication, QObject, QRunnable, QThread,
                          QThreadPool, pyqtSignal)


# Subclassing QThread
# http://qt-project.org/doc/latest/qthread.html
class AThread(QThread):

    def run(self):
        count = 0
        while count < 5:
            time.sleep(1)
            print("A Increasing")
            count += 1

# Subclassing QObject and using moveToThread
# http://blog.qt.digia.com/blog/2007/07/05/qthreads-no-longer-abstract
class SomeObject(QObject):

    finished = pyqtSignal()

    def long_running(self):
        count = 0
        while count < 5:
            time.sleep(1)
            print("B Increasing")
            count += 1
        self.finished.emit()

# Using a QRunnable
# http://qt-project.org/doc/latest/qthreadpool.html
# Note that a QRunnable isn't a subclass of QObject and therefore does
# not provide signals and slots.
class Runnable(QRunnable):

    def run(self):
        count = 0
        app = QCoreApplication.instance()
        while count < 5:
            print("C Increasing")
            time.sleep(1)
            count += 1
        app.quit()


def using_q_thread():
    app = QCoreApplication([])
    thread = AThread()
    thread.finished.connect(app.exit)
    thread.start()
    sys.exit(app.exec_())

def using_move_to_thread():
    app = QCoreApplication([])
    objThread = QThread()
    obj = SomeObject()
    obj.moveToThread(objThread)
    obj.finished.connect(objThread.quit)
    objThread.started.connect(obj.long_running)
    objThread.finished.connect(app.exit)
    objThread.start()
    sys.exit(app.exec_())

def using_q_runnable():
    app = QCoreApplication([])
    runnable = Runnable()
    QThreadPool.globalInstance().start(runnable)
    sys.exit(app.exec_())

if __name__ == "__main__":
    #using_q_thread()
    #using_move_to_thread()
    using_q_runnable()

Yes, you can add your own signals. One way of doing it could be to emit a signal (e.g. pyqtSignal(int)) with the updated value and connect to it from your GUI class to update the QSpinBox accordingly.
I found a strange way to fix it with PyQt 4.6. It seems that QThread::run() is not being called correctly (my guess is this has something to do with QThread::run() no longer being a pure virtual function). This is going to sound dumb but to fix it, just create your own subclass of QThread, reimplement run() and fill in QThread.run(self). Thats it, and it magically works
Do not subclass QThread. Doing so is always the wrong thing to do, because the QThread object lives in the parent thread; ergo, slots signalled on this object run in the parent thread rather than the actual thread encapsulated by the QThread object. Signal-slot connections are the entire basis for thread synchronization in Qt. Ergo, subclassing QThread obstructs synchronization. See also: How To Really, Truly Use QThreads; The Full Explanation, the seminal article on the subject.
Which one do you suggest for general usage?
@CecilCurry woboq.com/blog/qthread-you-were-not-doing-so-wrong.html If I get this right, it's ok to subclass QThread if you do not use slots within your new class
J
James Adams

Take this answer updated for PyQt5, python 3.4

Use this as a pattern to start a worker that does not take data and return data as they are available to the form.

1 - Worker class is made smaller and put in its own file worker.py for easy memorization and independent software reuse.

2 - The main.py file is the file that defines the GUI Form class

3 - The thread object is not subclassed.

4 - Both thread object and the worker object belong to the Form object

5 - Steps of the procedure are within the comments.

# worker.py
from PyQt5.QtCore import QThread, QObject, pyqtSignal, pyqtSlot
import time


class Worker(QObject):
    finished = pyqtSignal()
    intReady = pyqtSignal(int)


    @pyqtSlot()
    def procCounter(self): # A slot takes no params
        for i in range(1, 100):
            time.sleep(1)
            self.intReady.emit(i)

        self.finished.emit()

And the main file is:

  # main.py
  from PyQt5.QtCore import QThread
  from PyQt5.QtWidgets import QApplication, QLabel, QWidget, QGridLayout
  import sys
  import worker


  class Form(QWidget):

    def __init__(self):
       super().__init__()
       self.label = QLabel("0")

       # 1 - create Worker and Thread inside the Form
       self.obj = worker.Worker()  # no parent!
       self.thread = QThread()  # no parent!

       # 2 - Connect Worker`s Signals to Form method slots to post data.
       self.obj.intReady.connect(self.onIntReady)

       # 3 - Move the Worker object to the Thread object
       self.obj.moveToThread(self.thread)

       # 4 - Connect Worker Signals to the Thread slots
       self.obj.finished.connect(self.thread.quit)

       # 5 - Connect Thread started signal to Worker operational slot method
       self.thread.started.connect(self.obj.procCounter)

       # * - Thread finished signal will close the app if you want!
       #self.thread.finished.connect(app.exit)

       # 6 - Start the thread
       self.thread.start()

       # 7 - Start the form
       self.initUI()


    def initUI(self):
        grid = QGridLayout()
        self.setLayout(grid)
        grid.addWidget(self.label,0,0)

        self.move(300, 150)
        self.setWindowTitle('thread test')
        self.show()

    def onIntReady(self, i):
        self.label.setText("{}".format(i))
        #print(i)

    app = QApplication(sys.argv)

    form = Form()

    sys.exit(app.exec_())

For those who are unaware, see this question for why the use of the pyqtSlot()` decorator and specific order of signal connection outlined in this answer matters.
You are a godsend, thank you, thank you, thank you for emphasizing the fact that the Worker and Thread needed to have no parent! I was dealing with QThread: Destroyed while thread is still running for the past three hours, then I read this and it clicked!
dude...literal god
Why don't you pass a parent to the worker object and the thread here? That's what I was doing wrong because that's the C++ way! I can't find any explanation for why you don't do this in python.
how do i use this solution when i want the onIntReady function to be in another module, and want to pass input to it?
M
Matthew Levine

According to the Qt developers, subclassing QThread is incorrect (see http://blog.qt.io/blog/2010/06/17/youre-doing-it-wrong/). But that article is really hard to understand (plus the title is a bit condescending). I found a better blog post that gives a more detailed explanation about why you should use one style of threading over another: http://mayaposch.wordpress.com/2011/11/01/how-to-really-truly-use-qthreads-the-full-explanation/

In my opinion, you should probably never subclass thread with the intent to overload the run method. While that does work, you're basically circumventing how Qt wants you to work. Plus you'll miss out on things like events and proper thread safe signals and slots. Plus as you'll likely see in the above blog post, the "correct" way of threading forces you to write more testable code.

Here's a couple of examples of how to take advantage of QThreads in PyQt (I posted a separate answer below that properly uses QRunnable and incorporates signals/slots, that answer is better if you have a lot of async tasks that you need to load balance).

import sys
from PyQt4 import QtCore
from PyQt4 import QtGui
from PyQt4.QtCore import Qt

# very testable class (hint: you can use mock.Mock for the signals)
class Worker(QtCore.QObject):
    finished = QtCore.pyqtSignal()
    dataReady = QtCore.pyqtSignal(list, dict)

    @QtCore.pyqtSlot()
    def processA(self):
        print "Worker.processA()"
        self.finished.emit()

    @QtCore.pyqtSlot(str, list, list)
    def processB(self, foo, bar=None, baz=None):
        print "Worker.processB()"
        for thing in bar:
            # lots of processing...
            self.dataReady.emit(['dummy', 'data'], {'dummy': ['data']})
        self.finished.emit()


class Thread(QtCore.QThread):
    """Need for PyQt4 <= 4.6 only"""
    def __init__(self, parent=None):
        QtCore.QThread.__init__(self, parent)

     # this class is solely needed for these two methods, there
     # appears to be a bug in PyQt 4.6 that requires you to
     # explicitly call run and start from the subclass in order
     # to get the thread to actually start an event loop

    def start(self):
        QtCore.QThread.start(self)

    def run(self):
        QtCore.QThread.run(self)


app = QtGui.QApplication(sys.argv)

thread = Thread() # no parent!
obj = Worker() # no parent!
obj.moveToThread(thread)

# if you want the thread to stop after the worker is done
# you can always call thread.start() again later
obj.finished.connect(thread.quit)

# one way to do it is to start processing as soon as the thread starts
# this is okay in some cases... but makes it harder to send data to
# the worker object from the main gui thread.  As you can see I'm calling
# processA() which takes no arguments
thread.started.connect(obj.processA)
thread.start()

# another way to do it, which is a bit fancier, allows you to talk back and
# forth with the object in a thread safe way by communicating through signals
# and slots (now that the thread is running I can start calling methods on
# the worker object)
QtCore.QMetaObject.invokeMethod(obj, 'processB', Qt.QueuedConnection,
                                QtCore.Q_ARG(str, "Hello World!"),
                                QtCore.Q_ARG(list, ["args", 0, 1]),
                                QtCore.Q_ARG(list, []))

# that looks a bit scary, but its a totally ok thing to do in Qt,
# we're simply using the system that Signals and Slots are built on top of,
# the QMetaObject, to make it act like we safely emitted a signal for 
# the worker thread to pick up when its event loop resumes (so if its doing
# a bunch of work you can call this method 10 times and it will just queue
# up the calls.  Note: PyQt > 4.6 will not allow you to pass in a None
# instead of an empty list, it has stricter type checking

app.exec_()

# Without this you may get weird QThread messages in the shell on exit
app.deleteLater()        

From another Qt Dev woboq.com/blog/qthread-you-were-not-doing-so-wrong.html subclassing QThread is perfictly acceptable when just implementing the run method.
appears to be a bug in PyQt 4.6 can you point to the issue, so we know if/when it is fixed.
Upvoting this for the link to the Posch article, since it clears up the conflicting views.
Inheriting from qthread is fine apparently: woboq.com/blog/qthread-you-were-not-doing-so-wrong.html
Your link is outdated, you may want to update it: blog.qt.io/blog/2010/06/17/youre-doing-it-wrong
u
user178047

Very nice example from Matt, I fixed the typo and also pyqt4.8 is common now so I removed the dummy class as well and added an example for the dataReady signal

# -*- coding: utf-8 -*-
import sys
from PyQt4 import QtCore, QtGui
from PyQt4.QtCore import Qt


# very testable class (hint: you can use mock.Mock for the signals)
class Worker(QtCore.QObject):
    finished = QtCore.pyqtSignal()
    dataReady = QtCore.pyqtSignal(list, dict)

    @QtCore.pyqtSlot()
    def processA(self):
        print "Worker.processA()"
        self.finished.emit()

    @QtCore.pyqtSlot(str, list, list)
    def processB(self, foo, bar=None, baz=None):
        print "Worker.processB()"
        for thing in bar:
            # lots of processing...
            self.dataReady.emit(['dummy', 'data'], {'dummy': ['data']})
        self.finished.emit()


def onDataReady(aList, aDict):
    print 'onDataReady'
    print repr(aList)
    print repr(aDict)


app = QtGui.QApplication(sys.argv)

thread = QtCore.QThread()  # no parent!
obj = Worker()  # no parent!
obj.dataReady.connect(onDataReady)

obj.moveToThread(thread)

# if you want the thread to stop after the worker is done
# you can always call thread.start() again later
obj.finished.connect(thread.quit)

# one way to do it is to start processing as soon as the thread starts
# this is okay in some cases... but makes it harder to send data to
# the worker object from the main gui thread.  As you can see I'm calling
# processA() which takes no arguments
thread.started.connect(obj.processA)
thread.finished.connect(app.exit)

thread.start()

# another way to do it, which is a bit fancier, allows you to talk back and
# forth with the object in a thread safe way by communicating through signals
# and slots (now that the thread is running I can start calling methods on
# the worker object)
QtCore.QMetaObject.invokeMethod(obj, 'processB', Qt.QueuedConnection,
                                QtCore.Q_ARG(str, "Hello World!"),
                                QtCore.Q_ARG(list, ["args", 0, 1]),
                                QtCore.Q_ARG(list, []))

# that looks a bit scary, but its a totally ok thing to do in Qt,
# we're simply using the system that Signals and Slots are built on top of,
# the QMetaObject, to make it act like we safely emitted a signal for
# the worker thread to pick up when its event loop resumes (so if its doing
# a bunch of work you can call this method 10 times and it will just queue
# up the calls.  Note: PyQt > 4.6 will not allow you to pass in a None
# instead of an empty list, it has stricter type checking

app.exec_()

Very nice. This should be the accepted answer nowadays!
The QMetaObject is ugly as hell
Yeah, the QMetaObject is ugly as sin, but under the hood that's what Qt's signals and slots utilize. This allows the caller to effectively add a message to the Worker's queue of signals in a thread safe manner. Check out my answer for using QRunnables as well. It may have its own blemishes too but it's very powerful in getting asynchronous behavior in your PyQt app. It also doesn't use QMetaObject
Inheriting from qthread is fine apparently: woboq.com/blog/qthread-you-were-not-doing-so-wrong.html
No, this should not be the accepted answer. There's absolutely no valid reason to leverage QMetaObject-based hacks prefixed by an entire comment wall of hand-waving when you could simply define proper signal-slot connections instead. </sigh>
M
Matthew Levine

In PyQt there are a lot of options for getting asynchronous behavior. For things that need event processing (ie. QtNetwork, etc) you should use the QThread example I provided in my other answer on this thread. But for the vast majority of your threading needs, I think this solution is far superior than the other methods.

The advantage of this is that the QThreadPool schedules your QRunnable instances as tasks. This is similar to the task pattern used in Intel's TBB. It's not quite as elegant as I like but it does pull off excellent asynchronous behavior.

This allows you to utilize most of the threading power of Qt in Python via QRunnable and still take advantage of signals and slots. I use this same code in several applications, some that make hundreds of asynchronous REST calls, some that open files or list directories, and the best part is using this method, Qt task balances the system resources for me.

import time
from PyQt4 import QtCore
from PyQt4 import QtGui
from PyQt4.QtCore import Qt


def async(method, args, uid, readycb, errorcb=None):
    """
    Asynchronously runs a task

    :param func method: the method to run in a thread
    :param object uid: a unique identifier for this task (used for verification)
    :param slot updatecb: the callback when data is receieved cb(uid, data)
    :param slot errorcb: the callback when there is an error cb(uid, errmsg)

    The uid option is useful when the calling code makes multiple async calls
    and the callbacks need some context about what was sent to the async method.
    For example, if you use this method to thread a long running database call
    and the user decides they want to cancel it and start a different one, the
    first one may complete before you have a chance to cancel the task.  In that
    case, the "readycb" will be called with the cancelled task's data.  The uid
    can be used to differentiate those two calls (ie. using the sql query).

    :returns: Request instance
    """
    request = Request(method, args, uid, readycb, errorcb)
    QtCore.QThreadPool.globalInstance().start(request)
    return request


class Request(QtCore.QRunnable):
    """
    A Qt object that represents an asynchronous task

    :param func method: the method to call
    :param list args: list of arguments to pass to method
    :param object uid: a unique identifier (used for verification)
    :param slot readycb: the callback used when data is receieved
    :param slot errorcb: the callback used when there is an error

    The uid param is sent to your error and update callbacks as the
    first argument. It's there to verify the data you're returning

    After created it should be used by invoking:

    .. code-block:: python

       task = Request(...)
       QtCore.QThreadPool.globalInstance().start(task)

    """
    INSTANCES = []
    FINISHED = []
    def __init__(self, method, args, uid, readycb, errorcb=None):
        super(Request, self).__init__()
        self.setAutoDelete(True)
        self.cancelled = False

        self.method = method
        self.args = args
        self.uid = uid
        self.dataReady = readycb
        self.dataError = errorcb

        Request.INSTANCES.append(self)

        # release all of the finished tasks
        Request.FINISHED = []

    def run(self):
        """
        Method automatically called by Qt when the runnable is ready to run.
        This will run in a separate thread.
        """
        # this allows us to "cancel" queued tasks if needed, should be done
        # on shutdown to prevent the app from hanging
        if self.cancelled:
            self.cleanup()
            return

        # runs in a separate thread, for proper async signal/slot behavior
        # the object that emits the signals must be created in this thread.
        # Its not possible to run grabber.moveToThread(QThread.currentThread())
        # so to get this QObject to properly exhibit asynchronous
        # signal and slot behavior it needs to live in the thread that
        # we're running in, creating the object from within this thread
        # is an easy way to do that.
        grabber = Requester()
        grabber.Loaded.connect(self.dataReady, Qt.QueuedConnection)
        if self.dataError is not None:
            grabber.Error.connect(self.dataError, Qt.QueuedConnection)

        try:
            result = self.method(*self.args)
            if self.cancelled:
                # cleanup happens in 'finally' statement
                return
            grabber.Loaded.emit(self.uid, result)
        except Exception as error:
            if self.cancelled:
                # cleanup happens in 'finally' statement
                return
            grabber.Error.emit(self.uid, unicode(error))
        finally:
            # this will run even if one of the above return statements
            # is executed inside of the try/except statement see:
            # https://docs.python.org/2.7/tutorial/errors.html#defining-clean-up-actions
            self.cleanup(grabber)

    def cleanup(self, grabber=None):
        # remove references to any object or method for proper ref counting
        self.method = None
        self.args = None
        self.uid = None
        self.dataReady = None
        self.dataError = None

        if grabber is not None:
            grabber.deleteLater()

        # make sure this python obj gets cleaned up
        self.remove()

    def remove(self):
        try:
            Request.INSTANCES.remove(self)

            # when the next request is created, it will clean this one up
            # this will help us avoid this object being cleaned up
            # when it's still being used
            Request.FINISHED.append(self)
        except ValueError:
            # there might be a race condition on shutdown, when shutdown()
            # is called while the thread is still running and the instance
            # has already been removed from the list
            return

    @staticmethod
    def shutdown():
        for inst in Request.INSTANCES:
            inst.cancelled = True
        Request.INSTANCES = []
        Request.FINISHED = []


class Requester(QtCore.QObject):
    """
    A simple object designed to be used in a separate thread to allow
    for asynchronous data fetching
    """

    #
    # Signals
    #

    Error = QtCore.pyqtSignal(object, unicode)
    """
    Emitted if the fetch fails for any reason

    :param unicode uid: an id to identify this request
    :param unicode error: the error message
    """

    Loaded = QtCore.pyqtSignal(object, object)
    """
    Emitted whenever data comes back successfully

    :param unicode uid: an id to identify this request
    :param list data: the json list returned from the GET
    """

    NetworkConnectionError = QtCore.pyqtSignal(unicode)
    """
    Emitted when the task fails due to a network connection error

    :param unicode message: network connection error message
    """

    def __init__(self, parent=None):
        super(Requester, self).__init__(parent)


class ExampleObject(QtCore.QObject):
    def __init__(self, parent=None):
        super(ExampleObject, self).__init__(parent)
        self.uid = 0
        self.request = None

    def ready_callback(self, uid, result):
        if uid != self.uid:
            return
        print "Data ready from %s: %s" % (uid, result)

    def error_callback(self, uid, error):
        if uid != self.uid:
            return
        print "Data error from %s: %s" % (uid, error)

    def fetch(self):
        if self.request is not None:
            # cancel any pending requests
            self.request.cancelled = True
            self.request = None

        self.uid += 1
        self.request = async(slow_method, ["arg1", "arg2"], self.uid,
                             self.ready_callback,
                             self.error_callback)


def slow_method(arg1, arg2):
    print "Starting slow method"
    time.sleep(1)
    return arg1 + arg2


if __name__ == "__main__":
    import sys
    app = QtGui.QApplication(sys.argv)

    obj = ExampleObject()

    dialog = QtGui.QDialog()
    layout = QtGui.QVBoxLayout(dialog)
    button = QtGui.QPushButton("Generate", dialog)
    progress = QtGui.QProgressBar(dialog)
    progress.setRange(0, 0)
    layout.addWidget(button)
    layout.addWidget(progress)
    button.clicked.connect(obj.fetch)
    dialog.show()

    app.exec_()
    app.deleteLater() # avoids some QThread messages in the shell on exit
    # cancel all running tasks avoid QThread/QTimer error messages
    # on exit
    Request.shutdown()

When exiting the application you'll want to make sure you cancel all of the tasks or the application will hang until every scheduled task has completed


This is an excellent answer--THANK YOU! There is a blog post Multithreading PyQt applications with QThreadPool that has a similar approach.
c
cmoman

Based on the Worker objects methods mentioned in other answers, I decided to see if I could expand on the solution to invoke more threads - in this case the optimal number the machine can run and spin up multiple workers with indeterminate completion times. To do this I still need to subclass QThread - but only to assign a thread number and to 'reimplement' the signals 'finished' and 'started' to include their thread number.

I've focused quite a bit on the signals between the main gui, the threads, and the workers.

Similarly, others answers have been a pains to point out not parenting the QThread but I don't think this is a real concern. However, my code also is careful to destroy the QThread objects.

However, I wasn't able to parent the worker objects so it seems desirable to send them the deleteLater() signal, either when the thread function is finished or the GUI is destroyed. I've had my own code hang for not doing this.

Another enhancement I felt was necessary was was reimplement the closeEvent of the GUI (QWidget) such that the threads would be instructed to quit and then the GUI would wait until all the threads were finished. When I played with some of the other answers to this question, I got QThread destroyed errors.

Perhaps it will be useful to others. I certainly found it a useful exercise. Perhaps others will know a better way for a thread to announce it identity.

#!/usr/bin/env python3
#coding:utf-8
# Author:   --<>
# Purpose:  To demonstrate creation of multiple threads and identify the receipt of thread results
# Created: 19/12/15

import sys


from PyQt4.QtCore import QThread, pyqtSlot, pyqtSignal
from PyQt4.QtGui import QApplication, QLabel, QWidget, QGridLayout

import sys
import worker

class Thread(QThread):
    #make new signals to be able to return an id for the thread
    startedx = pyqtSignal(int)
    finishedx = pyqtSignal(int)

    def __init__(self,i,parent=None):
        super().__init__(parent)
        self.idd = i

        self.started.connect(self.starttt)
        self.finished.connect(self.finisheddd)

    @pyqtSlot()
    def starttt(self):
        print('started signal from thread emitted')
        self.startedx.emit(self.idd) 

    @pyqtSlot()
    def finisheddd(self):
        print('finished signal from thread emitted')
        self.finishedx.emit(self.idd)

class Form(QWidget):

    def __init__(self):
        super().__init__()

        self.initUI()

        self.worker={}
        self.threadx={}
        self.i=0
        i=0

        #Establish the maximum number of threads the machine can optimally handle
        #Generally relates to the number of processors

        self.threadtest = QThread(self)
        self.idealthreadcount = self.threadtest.idealThreadCount()

        print("This machine can handle {} threads optimally".format(self.idealthreadcount))

        while i <self.idealthreadcount:
            self.setupThread(i)
            i+=1

        i=0
        while i<self.idealthreadcount:
            self.startThread(i)
            i+=1

        print("Main Gui running in thread {}.".format(self.thread()))


    def setupThread(self,i):

        self.worker[i]= worker.Worker(i)  # no parent!
        #print("Worker object runningt in thread {} prior to movetothread".format(self.worker[i].thread()) )
        self.threadx[i] = Thread(i,parent=self)  #  if parent isn't specified then need to be careful to destroy thread 
        self.threadx[i].setObjectName("python thread{}"+str(i))
        #print("Thread object runningt in thread {} prior to movetothread".format(self.threadx[i].thread()) )
        self.threadx[i].startedx.connect(self.threadStarted)
        self.threadx[i].finishedx.connect(self.threadFinished)

        self.worker[i].finished.connect(self.workerFinished)
        self.worker[i].intReady.connect(self.workerResultReady)

        #The next line is optional, you may want to start the threads again without having to create all the code again.
        self.worker[i].finished.connect(self.threadx[i].quit)

        self.threadx[i].started.connect(self.worker[i].procCounter)

        self.destroyed.connect(self.threadx[i].deleteLater)
        self.destroyed.connect(self.worker[i].deleteLater)

        #This is the key code that actually get the worker code onto another processor or thread.
        self.worker[i].moveToThread(self.threadx[i])

    def startThread(self,i):
        self.threadx[i].start()

    @pyqtSlot(int)
    def threadStarted(self,i):
        print('Thread {}  started'.format(i))
        print("Thread priority is {}".format(self.threadx[i].priority()))        


    @pyqtSlot(int)
    def threadFinished(self,i):
        print('Thread {} finished'.format(i))




    @pyqtSlot(int)
    def threadTerminated(self,i):
        print("Thread {} terminated".format(i))

    @pyqtSlot(int,int)
    def workerResultReady(self,j,i):
        print('Worker {} result returned'.format(i))
        if i ==0:
            self.label1.setText("{}".format(j))
        if i ==1:
            self.label2.setText("{}".format(j))
        if i ==2:
            self.label3.setText("{}".format(j))
        if i ==3:
            self.label4.setText("{}".format(j)) 

        #print('Thread {} has started'.format(self.threadx[i].currentThreadId()))    

    @pyqtSlot(int)
    def workerFinished(self,i):
        print('Worker {} finished'.format(i))

    def initUI(self):
        self.label1 = QLabel("0")
        self.label2= QLabel("0")
        self.label3= QLabel("0")
        self.label4 = QLabel("0")
        grid = QGridLayout(self)
        self.setLayout(grid)
        grid.addWidget(self.label1,0,0)
        grid.addWidget(self.label2,0,1) 
        grid.addWidget(self.label3,0,2) 
        grid.addWidget(self.label4,0,3) #Layout parents the self.labels

        self.move(300, 150)
        self.setGeometry(0,0,300,300)
        #self.size(300,300)
        self.setWindowTitle('thread test')
        self.show()

    def closeEvent(self, event):
        print('Closing')

        #this tells the threads to stop running
        i=0
        while i <self.idealthreadcount:
            self.threadx[i].quit()
            i+=1

         #this ensures window cannot be closed until the threads have finished.
        i=0
        while i <self.idealthreadcount:
            self.threadx[i].wait() 
            i+=1        


        event.accept()


if __name__=='__main__':
    app = QApplication(sys.argv)
    form = Form()
    sys.exit(app.exec_())

And the worker code below

#!/usr/bin/env python3
#coding:utf-8
# Author:   --<>
# Purpose:  Stack Overflow
# Created: 19/12/15

import sys
import unittest


from PyQt4.QtCore import QThread, QObject, pyqtSignal, pyqtSlot
import time
import random


class Worker(QObject):
    finished = pyqtSignal(int)
    intReady = pyqtSignal(int,int)

    def __init__(self, i=0):
        '''__init__ is called while the worker is still in the Gui thread. Do not put slow or CPU intensive code in the __init__ method'''

        super().__init__()
        self.idd = i



    @pyqtSlot()
    def procCounter(self): # This slot takes no params
        for j in range(1, 10):
            random_time = random.weibullvariate(1,2)
            time.sleep(random_time)
            self.intReady.emit(j,self.idd)
            print('Worker {0} in thread {1}'.format(self.idd, self.thread().idd))

        self.finished.emit(self.idd)


if __name__=='__main__':
    unittest.main()

s
serg06

PySide2 Solution:

Unlike in PyQt5, in PySide2 the QThread.started signal is received/handled on the original thread, not the worker thread! Luckily it still receives all other signals on the worker thread.

In order to match PyQt5's behavior, you have to create the started signal yourself.

Here is an easy solution:

# Use this class instead of QThread
class QThread2(QThread):
    # Use this signal instead of "started"
    started2 = Signal()

    def __init__(self):
        QThread.__init__(self)
        self.started.connect(self.onStarted)

    def onStarted(self):
        self.started2.emit()