ChatGPT解决这个技术问题 Extra ChatGPT

What's the difference between __PRETTY_FUNCTION__, __FUNCTION__, __func__?

What's the difference between __PRETTY_FUNCTION__, __FUNCTION__, __func__, and where are they documented? How do I decide which one to use?


C
Community

__func__ is an implicitly declared identifier that expands to a character array variable containing the function name when it is used inside of a function. It was added to C in C99. From C99 §6.4.2.2/1:

The identifier __func__ is implicitly declared by the translator as if, immediately following the opening brace of each function definition, the declaration static const char __func__[] = "function-name"; appeared, where function-name is the name of the lexically-enclosing function. This name is the unadorned name of the function.

Note that it is not a macro and it has no special meaning during preprocessing.

__func__ was added to C++ in C++11, where it is specified as containing "an implementation-defined string" (C++11 §8.4.1[dcl.fct.def.general]/8), which is not quite as useful as the specification in C. (The original proposal to add __func__ to C++ was N1642).

__FUNCTION__ is a pre-standard extension that some C compilers support (including gcc and Visual C++); in general, you should use __func__ where it is supported and only use __FUNCTION__ if you are using a compiler that does not support it (for example, Visual C++, which does not support C99 and does not yet support all of C++0x, does not provide __func__).

__PRETTY_FUNCTION__ is a gcc extension that is mostly the same as __FUNCTION__, except that for C++ functions it contains the "pretty" name of the function including the signature of the function. Visual C++ has a similar (but not quite identical) extension, __FUNCSIG__.

For the nonstandard macros, you will want to consult your compiler's documentation. The Visual C++ extensions are included in the MSDN documentation of the C++ compiler's "Predefined Macros". The gcc documentation extensions are described in the gcc documentation page "Function Names as Strings."


Can you link to the C99 specification (there's a floating link in your source), for what looks like the winning answer?
@legends2k: No, it is "an implementation-defined string" in C++11. That's the actual language from the specification. See §8.4.1[dcl.fct.def.general]/8.
Note that while both gcc and VC provide __FUNCTION__, they do slightly different things. gcc gives the equivalent of __func__. VC gives the undecorated, but still adorned, version of the name. For a method named "foo", gcc will give you "foo", VC will give "my_namespace::my_class::foo".
What is curious is that I am using MSVC 2017 CE and when I type __PRETTY_FUNCTION__ it does show up in the list as being available and when I move my mouse over it, it does display information about the function name, however it does fail to compile.
@FrancisCugler I was surprised by this as well! See my question on it stackoverflow.com/questions/48857887/…
i
ib.

Despite not fully answering the original question, this is probably what most people googling this wanted to see.

For GCC:

$ cat test.cpp 
#include <iostream>

int main(int argc, char **argv)
{
    std::cout << __func__ << std::endl
              << __FUNCTION__ << std::endl
              << __PRETTY_FUNCTION__ << std::endl;
}
$ g++ test.cpp 
$ ./a.out 
main
main
int main(int, char**)

Same output from clang 3.5
Ok, but does __func__ work when it's embedded in another function? Lets say I have function1, it takes no arguments. function1 calls function2 that includes __func__, which function name will be printed, 1 or 2?
@MarcusJ why not try it yourself... the __func__ is a macro, it will translate to whatever function you are currently in. If you put it into f1 and call f1 in f2, you will always get f1.
I was going to, then thought I'd ask. I feel like it won't work and it's kind of a pain in the ass so I'll just keep it the way it is.
@Petr Strictly speaking __func__ is a predefined identifier, not a macro.
C
Ciro Santilli Путлер Капут 六四事

__PRETTY_FUNCTION__ handles C++ features: classes, namespaces, templates and overload

main.cpp

#include <iostream>

namespace N {
    class C {
        public:
            template <class T>
            static void f(int i) {
                (void)i;
                std::cout << "__func__            " << __func__ << std::endl
                          << "__FUNCTION__        " << __FUNCTION__ << std::endl
                          << "__PRETTY_FUNCTION__ " << __PRETTY_FUNCTION__ << std::endl;
            }
            template <class T>
            static void f(double f) {
                (void)f;
                std::cout << "__PRETTY_FUNCTION__ " << __PRETTY_FUNCTION__ << std::endl;
            }
    };
}

int main() {
    N::C::f<char>(1);
    N::C::f<void>(1.0);
}

Compile and run:

g++ -ggdb3 -O0 -std=c++11 -Wall -Wextra -pedantic -o main.out main.cpp
./main.out

Output:

__func__            f
__FUNCTION__        f
__PRETTY_FUNCTION__ static void N::C::f(int) [with T = char]
__PRETTY_FUNCTION__ static void N::C::f(double) [with T = void]

You may also be interested in stack traces with function names: print call stack in C or C++

Tested in Ubuntu 19.04, GCC 8.3.0.

C++20 std::source_location::function_name

http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1208r5.pdf went into C++20, so we have yet another way to do it.

The documentation says:

constexpr const char* function_name() const noexcept; 6 Returns: If this object represents a position in the body of a function, returns an implementation-defined NTBS that should correspond to the function name. Otherwise, returns an empty string.

where NTBS means "Null Terminated Byte String".

The feature is present on GCC 11.2 Ubuntu 21.10 with -std=c++20. It was not on GCC 9.1.0 with g++-9 -std=c++2a.

https://en.cppreference.com/w/cpp/utility/source_location shows usage is:

main.cpp

#include <iostream>
#include <string_view>
#include <source_location>
 
void log(std::string_view message,
         const std::source_location& location = std::source_location::current()
) {
    std::cout << "info:"
              << location.file_name() << ":"
              << location.line() << ":"
              << location.function_name() << " "
              << message << '\n';
}
 
int main() {
    log("Hello world!");
}

Compile and run:

g++ -std=c++20 -Wall -Wextra -pedantic -o main.out main.cpp
./main.out

Output:

info:main.cpp:17:int main() Hello world!

so note how this returns the caller information, and is therefore perfect for usage in logging, see also: Is there a way to get function name inside a C++ function?


s
sashang

__func__ is documented in the C++0x standard at section 8.4.1. In this case it's a predefined function local variable of the form:

static const char __func__[] = "function-name ";

where "function name" is implementation specfic. This means that whenever you declare a function, the compiler will add this variable implicitly to your function. The same is true of __FUNCTION__ and __PRETTY_FUNCTION__. Despite their uppercasing, they aren't macros. Although __func__ is an addition to C++0x

g++ -std=c++98 ....

will still compile code using __func__.

__PRETTY_FUNCTION__ and __FUNCTION__ are documented here http://gcc.gnu.org/onlinedocs/gcc-4.5.1/gcc/Function-Names.html#Function-Names. __FUNCTION__ is just another name for __func__. __PRETTY_FUNCTION__ is the same as __func__ in C but in C++ it contains the type signature as well.


__func__ is not part of C++03. It has been added in C++0x, but C++0x is not yet "the C++ standard," it is still in draft form.
@JamesMcNellis It is now, so clear the comments, to remove the noise
f
finnan

For those, who wonder how it goes in VS.

MSVC 2015 Update 1, cl.exe version 19.00.24215.1:

#include <iostream>

template<typename X, typename Y>
struct A
{
  template<typename Z>
  static void f()
  {
    std::cout << "from A::f():" << std::endl
      << __FUNCTION__ << std::endl
      << __func__ << std::endl
      << __FUNCSIG__ << std::endl;
  }
};

void main()
{
  std::cout << "from main():" << std::endl
    << __FUNCTION__ << std::endl
    << __func__ << std::endl
    << __FUNCSIG__ << std::endl << std::endl;

  A<int, float>::f<bool>();
}

output:

from main():
main
main
int __cdecl main(void)

from A::f():
A<int,float>::f
f
void __cdecl A<int,float>::f&ltbool>(void)

Using of __PRETTY_FUNCTION__ triggers undeclared identifier error, as expected.


void main() is technically ill-formed. main, however defined in terms of arguments must return int.